Eyal's Daughter the level 6 Yeek Oozemancer by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassOozemancer
Level / Exp6 / 9%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower35 (base 29)
Cunning20 (base 16)

Resources

Life-52/90
Equilibrium4
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage10
Accuracy24
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy24
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower27.25
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+12%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save15.75
Mental Save19.25

Defense: Resistances

Acid 3%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
2/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 0.05 gold from the transmogrification of
elm wand of conjuration [power 85] (6 cooldown).
You gain 1.38 gold from the transmogrification of
reinforced iron shield of arcane resistance (+11%) (4 def, 7 armour, 42.5 block).
You gain 0.25 gold from the transmogrification of
iron waraxe (6.5-9.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold damage).
You gain 1.41 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, physical damage).
You gain 3.25 gold from the transmogrification of
thought-forged iron dagger of projection (5-6.5 power, 5 apr).
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 4).
There is a ladder to the previous level here (press &039; or right click to use).
You feel mildly anxious, and walk with caution.
You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion of the duelist (heal 87 over 5 turns).

Eyal&
LASTLASTLASTTalent Slime Spit is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the north (green worm mass)).


Eyal&
LASTgreen worm.

Resting starts...

Rested for 2 turns (stop reason: taken damage).

Saving done.

Saving done.

Saving game...