Awful Annie the level 8 Yeek Oozemancer by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceYeek
ClassOozemancer
Level / Exp8 / 98%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower43 (base 32)
Cunning25 (base 21)

Resources

Life136/136
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9

Offense: Mainhand

Damage11
Accuracy28
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage11
Accuracy28
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower34
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense5
Fatigue0
Physical Save10
Spell Save18
Mental Save26

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
3/5
4/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
5/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

Tool
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj&LASTLAST039;Eyal.
The time is 02:18.


There is a Last Hope (Town) here (press &039; or right click to use).

There is an exit to the worldmap here (press &039; or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Ran for 2 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 8 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 7 turns (stop reason: terrain change on right side).


Saving done.

Ran for 4 turns (stop reason: terrain change on left side).


Ran for 5 turns (stop reason: terrain change on left side).


Ran for 4 turns (stop reason: terrain change on right side).