Master of Flesh the level 1 Abomination Necromancer by DadLun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceAbomination
ClassNecromancer
Level / Exp1 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity9 (base 10)
Constitution16 (base 10)
Magic17 (base 15)
Willpower11 (base 13)
Cunning11 (base 11)

Resources

Life33/33
Mana105/105
Soul11/11
Healing Factor1.0545771506545
Regeneration1.3182214383181

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save9
Mental Save7

Defense: Resistances

Darkness 16%( 70%)
Arcane 16%( 70%)
All 7%( 70%)

Defense: Immunities

Stun Resistance30%
Confusion Resistance0%
Instadeath Resistance100%
Poison Resistance15%
Blind Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Undead / Undeadheritage1.00
0/1
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Abomination1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Green worm mass hits Master of Flesh for (3 absorbed), 1 acid (1 total damage).
Master of Flesh&

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Your summoned ghoul disappears.
Your hiemal shield regenerates to full!
Ran for 2 turns (stop reason: hostile spotted to the southeast (fleshy experiment)).


Master of Flesh performs a melee critical strike against Fleshy experiment!
Master of Flesh hits Fleshy experiment for 18 physical damage.

Master of Flesh misses Fleshy experiment.

Master of Flesh misses Fleshy experiment.

Master of Flesh hits Fleshy experiment for 12 physical damage.
Master of Flesh killed Fleshy experiment!

Resting starts...

You collect a new ingredient:
green worm (1).
Ghoul hits Something for 8 physical damage.
Your summoned ghoul disappears.
Rested for 15 turns (stop reason: all resources and life at maximum).


Master of Flesh picks up (a.):
pair of iron boots (0 def, 3 armour).
Your summoned ghoul disappears.
Your summoned ghoul disappears.
Ran for 3 turns (stop reason: interesting terrain).