Abhorrent Tragedy the level 5 Abomination Adventurer by DadLun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceAbomination
ClassAdventurer
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity11 (base 12)
Constitution22 (base 16)
Magic19 (base 17)
Willpower21 (base 18)
Cunning12 (base 12)

Resources

Life137/137
Psi111/111
Healing Factor1.1024166372472
Regeneration1.7087457877332

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+13%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save14
Mental Save20

Defense: Resistances

Blight 24%( 70%)
Darkness 16%( 70%)
Arcane 16%( 70%)
All 7%( 70%)

Defense: Immunities

Stun Resistance32%
Confusion Resistance0%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Sickness1.30
1/5
0/5
0/5
0/5
Psionic / Mindprison1.30
1/5
0/5
0/5
0/5
Undead / Abomination1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Abhorrent Tragedy the Abomination Adventurer level 1
74th Pyre 122nd year of Ascendancy at 11:43
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 20 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 33 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press &039; or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 24 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 14-16 power, 1 apr).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 39 block).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 2.63 gold from the transmogrification of
cruel elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 2.20 gold from the transmogrification of
steady rough leather sling of lightning.
You gain 0.75 gold from the transmogrification of
acidic iron dagger (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-20 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You feel very confident walking into this place.