Belle Starr the level 10 Cornac Gunslinger by mz_marcia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassGunslinger
Level / Exp10 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity34 (base 31)
Constitution18 (base 16)
Magic10 (base 10)
Willpower10 (base 10)
Cunning32 (base 22)

Resources

Life223/223
Steam100/100
Healing Factor1.0711363549268
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage19
Accuracy42
Crit Chance13%
APR1
Speed1.00

Offense: Offhand

Damage19
Accuracy42
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%
Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense25
Ranged Defense25
Fatigue6
Physical Save15
Spell Save7
Mental Save25

Defense: Resistances

Lightning 10%( 70%)
Cold 26%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Instadeath Resistance100%
Confusion Resistance42%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
1/5
0/5
Steamtech / Avoidance1.30
4/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
4/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.40
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
2/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
2/5
2/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Belle Starr the Cornac Gunslinger level 10
9th Mirth 122nd year of Ascendancy at 02:46
see stats

Log


You gain 0.02 gold from the melting of
brass lantern.
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.20 gold from the melting of
prismatic iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 0.91 gold from the melting of
shimmering linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.66 gold from the melting of
iron waraxe of daylight (12-16 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.13 gold from the melting of
iron longsword of vileness (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.24 gold from the melting of
iron battleaxe of erosion (14-20 power, 1 apr).
You gain 1.29 gold from the melting of
copper ring of sensing.
There is a Stairway into the Rhaloren Camp here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Elvala (Town) here (press &039; or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press &039; or right click to use).