Sprocket the level 3 Cornac Sawbutcher by mz_marcia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSawbutcher
Level / Exp3 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 19)
Dexterity10 (base 10)
Constitution27 (base 12)
Magic12 (base 10)
Willpower14 (base 10)
Cunning22 (base 17)

Resources

Life213/237
Steam100/100
Healing Factor1.1386945338482
Regeneration0.28467363346206

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage40
Accuracy21
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy21
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower18
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Arcane+3%
Cold+15%
Nature+4%

Defense: Base

Armour (hardiness)29.317011280365 (72.903125182002%)
Defense21
Ranged Defense21
Fatigue2
Physical Save19
Spell Save9
Mental Save12

Defense: Resistances

Temporal 15%( 70%)
Cold 31%( 70%)
Fire 5%( 70%)
Nature 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battle machinery1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
3/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
0/5
0/5
0/5
Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Sprocket picks up (e.):
insulating steel amulet of willpower (+3).

Talent To The Arms is ready to use.
There is a stairs back to Trollmire here (press &039; or right click to use).

Sprocket wears:
Vargh Redemption.

Sprocket wears:
innervating iron torque of gale force [power 100] (15 cooldown).

You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (15/15, 14-16 power, 1 apr).
You gain 0.87 gold from the melting of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.54 gold from the melting of
shielding linen wizard hat of light (+16%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.66 gold from the melting of
scholar&LASTLASTspellwoven linen robe (0 def, 0 armour).
You gain 1.17 gold from the melting of
slimy linen robe of fire (+7%) (0 def, 0 armour).
You gain 1.50 gold from the melting of
mighty rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.36 gold from the melting of
gifted mossy mindstar of life (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.00 gold from the melting of
Bloomsoul (8-9 power, 13 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.44 gold from the melting of
flaming steel longsword of massacre (18-25 power, 3 apr).
You gain 2.00 gold from the melting of
blink rune of the wizard (range 3; phase 11; cd 14).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the duelist (speed 434%; cd 17).
You gain 3.00 gold from the melting of
medical injector implant of the wizard (efficiency 88% / cooldown 69%).
There is a collapsed tower here (press &039; or right click to use).