Marckai the level 6 Doomelf Psyshot by mz_marcia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDoomelf
ClassPsyshot
Level / Exp6 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity30 (base 15)
Constitution15 (base 10)
Magic13 (base 10)
Willpower20 (base 18)
Cunning23 (base 23)

Resources

Life158/158
Psi100/100
Steam100/100
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Invisible3

Offense: Mainhand

Damage17
Accuracy36
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage7
Accuracy31
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+5%
Light+9%

Defense: Base

Armour (hardiness)6 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save10
Spell Save11
Mental Save15

Defense: Resistances

Fire 17%( 70%)
All 12%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
5/5
1/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Exploration mode) Escaped the Searing Halls.
By Marckai the Doomelf Psyshot level 5
77th Pyre 122nd year of Ascendancy at 15:08
see stats

Log

You gain 0.02 gold from the melting of brass lantern.
You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 1.89 gold from the melting of
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.11 gold from the melting of
cruel elm vilestaff (10-12 power, 2 apr, acid element).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; physical; dur 3; cd 13).
There is a way to the previous level here (press &039; or right click to use).
You feel mildly anxious, and walk with caution.