










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Sapper 1.7.4DescriptionThis addon adds the Sapper as a playable class. As it is a Tinker, it will require Embers of Rage DLC to work. Sappers use their knowledge of steam weaponry to build construct that will fight your foes and destroy the walls of their lair. They have 9 class trees, including 4 locked ones : - Trapping (locked) They have 6 generic trees : DisclaimerPlease report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread : http://forums.te4.org/viewtopic.php?f=50&t=50995 Creditshttp://game-icons.net/ for all the talent and effect icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.2.1 : 1.2.0 : 1.1.0 : 1.0.2 : 1.0.1 : 1.0.0 : release ! Quantum Slider 1.7.4This addon adds three new content: a new race, a new class and a new area with mini-games. I., Adds a new race: the Vorloth. Vorloths are not from Eyal, they are from planet Luxam. II., Adds a new Chronomancer subclass, the Quantum Slider. The class has a very unique way of gameplay: you should run & teleport as fast and as many times as you just can. Quantum Slider has only the Spellbinding (locked) tree from the original chronomancy trees. Their new, unique trees are: - starting unlocked class trees - Quantum Theory - for paradox management and unique mobility benefits (defense & utility) - locked higher (from lvl 10) class trees - Paradox Mysticism - overcharged by speed causes very dangerous electrical properties... cook your enemies while running fast! - starting unlocked generic trees - Prajna - extended senses and enlightenment (tracking, other vision effects, immunities & buff) Paths - contains 8 individual "MINI-PRODIGIES" (specializations) - locked generic trees - Quantum Fusion - enhance your spellcasting (damage enhancement, buffs & debuff) Quantum Sliders also have a Class Evolution, the: Táltos. The addon also contains new effects and new damage types for the class. The possible power level is higher than with a paradox mage. Slider is a very strong class if it's played in a simple way, but the more complex III., Adds new npc to the city of Last Hope. You can enter into a new shop, where ring imbuing can be done like in Angolwen. You can play two different mini-games there too: a, a Soko-Ban puzzle game b, and a real time epic Space Battle game These mini-games have no effect on the campaign, these are for enjoyment. Thanks for playing and for the feedback! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Hulking Berserker Evolution 1.7.4Introduces a class evolution for Berserker. Taking this class evolution allows one to wield a 2H weapon in each hand, as well as making his punches more powerful. Whitehoof Buffs 1.7.4This is an addon that requires the Embers of Rage DLC, it buffs the Whitehoof racial talents in several ways, here is a list of all the changes made: Increases the death momentum charges gained by leveling "Whitehooves" from 1 - 5 to 3 - 7 Should work perfectly fine with addons that make Whitehoof playable in the main campaign too. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Frost Invoker 1.7.0Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.0Donators/Buyers bonus! Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Improved Adventurer 1.7.2Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Discordant class (and friends) 1.6.71) Add Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it. 2) Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus. 3) Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos. 4) Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism. 5) Add Colossus as playable race. Artificial giant constructed by dwarves to guard their gold, has some non-living characteristics. Starts on Reknor (dwarf start). A durable race with some drawbacks. Also like gold. - This is a practice addon intended for personal use, but thank you if you decided to check it out anyway. Creditshttp://game-icons.net/ Changelog1.0.0: - Initial release Swordsmaster Class 1.7.4Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release The Hammer of Urh'Rok: Part I 1.7.4The Hammer of Urh'Rok, Part I ((This Addon requires the Ashes of Urh'rok DLC)) In this timeline, the Scourge from the West died after using the Demonic Orb of Many Ways, giving the demons everything they needed to get through the planetary shield. As a Bringer of Doom in service to the demonic invasion, you will fight your way across a dozen new zones, uncover mysteries, pillage cities, join evil cults, and bring ruin to the land of Maj'Eyal. Future updates will bring better art, more variety, and all sorts of content. Now with 4 pieces of art by rexorcorum! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Class: Wisp 1.7.0A new class, a psionic archer who starts with the powers of hypnosis, light telekinesis, and control over fabric. Class Talents Generic Talents There is also an evolution prodigy for this class, Incarnate Storm. Incompatible with https://te4.org/games/addons/tome/mv-greenwatch Playable Naloren Race 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides: Spirited Combat: Cleansing Water: Whitewater: Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind: Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star: Puncture: Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast: Psi Weaving: Altered Talents Quick as Thought: Mindhook: Resonant Focus: Frenzied Focus: Transcendent Telekinesis: Transcendent Electrokinesis: Static Net: Transcendent Pyrokinesis: --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. Class: Hunted 1.7.4A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous : - https://te4.org/games/addons/tome/adven_addon
- allows adventurer to use talents from classes that don't spawn on randbosses
- still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents
Much More Adventurous : - temporarily incompatible (use previous version of this addon instead) - https://te4.org/games/addons/tome/every_tree
- allows the adventurer to use every talents, including monster only and debug talent trees.
- tends to have issues with classes from other addons due to the way it loads their data.
Improved Adventurer : - https://te4.org/games/addons/tome/Improved_Adventurer
- my own adventurer skill addon.
- allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character.
- use this one if you use addons that add new classes/races and want their talents on an adventurer
Note : use only one of those three. They are not compatible with eachother Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Class: Demolisher 1.7.0A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Revamped Skirmisher 1.7.1Revamps the Skirmisher class. All talents have been re-coded to remove artificial break points in scaling. In most cases, bonuses which were gated by talent level in vanilla will scale in from the first talent point, reaching approximately the same power at the talent level they were previously gated behind. Many attack talents' damage scaling has been adjusted to bring them more in line with other weapon attack talents. Max damage scaling values remain the same, but talents will scale up to to those values at a rate somewhat closer to other weapon attack talents. Many attack talents' stamina costs have been reduced to bring them more in line with other weapon attack talents relative to their damage/utility. Scoundrel is unlocked, master increased to 1.3. [Buckler Training] [Tireless Combatant] [Skirmisher Slings] [Called Shots] |
| Campaign | Demons |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Nalore |
| Class | Wisp |
| Level / Exp | 42 / 51% |
| Size | 中等 |
| Lifes / Deaths | Killed by 瞌睡的 魔幻的太阳 at level 42 on the 106 Vengeance 123 year of Ascendancy at 19:52 6 / 1 |
Primary Stats
| Strength | 62 (base 48) |
| Dexterity | 87 (base 60) |
| Constitution | 21 (base 8) |
| Magic | 21 (base 10) |
| Willpower | 58 (base 39) |
| Cunning | 70 (base 33) |
Resources
| Life | 830/830 |
| Psi | 148/148 |
| Steam | 100/100 |
| Healing Factor | 1.0948044672221 |
| Regeneration | 2.4633100512497 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -63.333333333334% |
| Spell | 0% |
| Global | +110% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 2 |
| See Invisible | 9 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 110 |
| Accuracy | 84 |
| Crit Chance | 30% |
| APR | 31 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 31 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Mind
| Mindpower | 53 |
| Crit Chance | 52% |
| Speed | 1 |
Offense: Damage Bonus
| 奥术 | +26% |
| 物理 | +46% |
| 闪电 | +37% |
| All | +8% |
Offense: Damage Penetration
| 物理 | +10% |
| 奥术 | +10% |
| 时空 | +5% |
Defense: Base
| Armour (hardiness) | 49 (114.74108399419%) |
| Defense | 68 |
| Ranged Defense | 68 |
| Fatigue | 0 |
| Physical Save | 43 |
| Spell Save | 28 |
| Mental Save | 50 |
Defense: Resistances
| 寒冷 | 16%( 70%) |
| 时空 | 10%( 70%) |
| 闪电 | 21%( 70%) |
| All | 4%( 70%) |
Defense: Immunities
| Disarm Resistance | 100% |
| Stun Resistance | 30% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 0% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 580 生命值,持续 5 回合。 效果随你的敏捷属性提升。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 145 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的敏捷属性提升。 |
Class Talents
| 觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 灵能 / Unleash Abomination | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| 灵能 / Noumena | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 格斗 / Arrowstorm | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / Psychic Marksman | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 格斗 / Psychic Shots | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| 觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 灵能 / Idol | 1.30 |
| 1/5 |
| 2/5 |
| 5/5 |
| 5/5 |
Generic Talents
| 灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 灵能 / Mindprison | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / Naloren | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 灵能 / Mindshaped Materials | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 灵能 / 强化移动 | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 物理 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
The fearscape was in position. The armies were ready. The research was done. Then a vast horde of void creatures descended. Invaders InvadedFight them off, and take back the portal! The portal is secure once again. The invasion begins! | 结束 |
Observation of the eyalites has identified a caravan carrying critical supplies into the Allied Kingdoms. Supply LinesIt will be travelling between the Iron Throne mountains and Last Hope. Make sure it never arrives. | 结束 |
You&LIGHT_GREEN The Beachhead | 结束 |
The peoples of Maj&039;Eyal. The Fall of Maj'EyalYour job will be to sabotage, assassinate, and destroy various targets to weaken the Eyalites. * The sher&WHITELIGHT_GREEN039;t Eyalites at all. The decision has been made to consider them fellow victims of the Sher&WHITELIGHT_GREENWHITESLATESLATE | 正在进行 |
Three demons have been trapped on Eyal since the disaster. They could be useful to our cause. Seek them out. The Old OnesSeek out the wounded ancient Kryl-Feijan in his isolated crypt. Seek out the ancient explorer Shassy&WHITELIGHT_GREY | 正在进行 |
Equipment
| 在手上 | 蒸汽动力手套 (0 闪避, 12 护甲) 1.5 T5 手部 护甲 Reqs 重甲训练 [史诗级物品] Steamtech 蒸汽越多越好! While equipped: Stats +6 力量 +6 敏捷 dps ---------- Phys.crit +10.0% Steam.crit +10% Crit.mult +30.00% Dmg.mod +8%all ----- def ----- 护甲值 +12 Disarm- +140% ---------- misc Talents +4 铁腕 学习空手攻击技能,或者开启 &039; 选项来查看战斗数据 蒸汽动力! |
| 在头上 | 硬化皮帽 &039; (15 闪避, 3 护甲) 2.0 T3 头部 护甲 [Rare] Master While equipped: Stats +8 灵巧 +5 力量 dps ---------- Dmg.mod +15%物理 Acc +20 (+4 eff.) ----- def ----- 护甲值 +3 Defense +15 (+4 eff.) Fatigue +3% Mind.save +12 (+4 eff.) Die.at -60.00 life 一顶皮帽。非常时髦。 |
| 主护甲 | 强化皮甲 &039; (12 闪避, 10 护甲) 9.0 T4 光系 护甲 [Rare] 灵能系 While equipped: Stats +4 敏捷 +10 意志 +7 灵巧 dps ---------- Res.pen +10%奥术 Acc +30 (+6 eff.) ----- def ----- 护甲值 +10 Hardiness +20% Defense +12 (+3 eff.) Fatigue +11% Phys.save +15 (+5 eff.) Spell.save +9 (+4 eff.) Mind.save +18 (+6 eff.) ---------- misc Vim/s.crit +2.00 一套用皮革制成的皮甲。 |
| 弹药袋 | 念力的一袋紫杉箭矢 (7/20, 34-48 伤害, 10 护甲穿透)3.0 T3 箭矢 弹药 [Ego+] 灵能系 Power 34.5 - 48.3 物理 Uses 50%意志, 20%体质, 70%敏捷 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Apr +10 Crit +2.0% Capacity 20 Ranged+ +33物理 On Hit: * 20%几率击退目标三格,并造成211物理伤害 箭矢可用来射穿敌人。 |
| 在手指上 | 痛苦之金戒指0.1 T3 戒指 首饰 [Ego+] 灵能系 While equipped: Stats +4 灵巧 dps ---------- Melee+ 9物理 Ranged+ 16物理 On Hit (Melee): * 15%几率降低32闪避和豁免 On Hit (Ranged): * 14%几率降低32闪避和豁免 ---------- misc Hate/m.crit +2.00 Max.hate +8.00 撕裂鞭笞: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20,总计20/20. Range 近战/单体 Travel.spd 瞬间 介绍:割裂目标并造成 163% 武器伤害。 如果攻击命中目标,则目标会持续流血 7 回合, 造成总计 307% 武器伤害。在此过程中,任何对目标的治疗效果减少 63% 。 戒指让你的手指更加美丽! |
| 在手指上 | 战士的痛苦之钢戒指0.1 T2 戒指 首饰 [Ego+] Master/灵能系 While equipped: Stats +4 灵巧 +4 力量 dps ---------- Melee+ 9物理 Ranged+ 9物理 On Hit (Melee): * 12%几率降低32闪避和豁免 On Hit (Ranged): * 12%几率降低32闪避和豁免 ----- def ----- 护甲值 +8 ---------- misc Hate/m.crit +2.00 Max.hate +8.00 撕裂鞭笞: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20,总计20/20. Range 近战/单体 Travel.spd 瞬间 介绍:割裂目标并造成 163% 武器伤害。 如果攻击命中目标,则目标会持续流血 7 回合, 造成总计 307% 武器伤害。在此过程中,任何对目标的治疗效果减少 63% 。 戒指让你的手指更加美丽! |
| 在腰间 | 硬皮腰带 希望伤害 1.0 T3 腰带 护甲 [Rare] Master While equipped: Stats +2 魔力 +3 灵巧 +2 体质 dps ---------- Dmg.mod +11%物理 Res.pen +10%物理 On Hit (Melee): * 20%几率降低27%护甲 ----- def ----- Fatigue -16% Crit.dmg- 15.00% ---------- misc Max.enc +40 See.Invis +3 一条可以围住腰的皮带。 |
| 在主手 | 龙骨长弓 神奇的雨滴4.0 T5 长弓 武器 [随机史诗级物品] Arcane/Master Power 0.0 - 0.0 物理 Uses 0%意志, 20%体质 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Dmg.mult 45% Range +9 Proj.spd +200% Ranged+ +23闪电 +23物理 On Hit: 10% 奥术漩涡 5 Recurse +1 While equipped: Stats +2 灵巧 +8 魔力 dps ---------- Spell.pwr +21 (+10 eff.) Dmg.mod +29%闪电 +18%奥术 ---------- misc 装填弹药 +4 Stam/turn +3.00 长弓可以用来射击你的敌人。 |
| 工具 | 强风之蓝锆石项圈 &039; [能量 335] (15 冷却)2.0 T4 项圈 护符 [Rare] 灵能系 While equipped: Stats +2 敏捷 dps ---------- Dmg.mod +12%物理 ----- def ----- 护甲值 +12 Resists +6%时空 Phys.save +18 (+6 eff.) ---------- misc Max.stam +20.00 Infravis +2 在扇形区域呼出一阵强风,击退所有生物11格,并造成489物理伤害 Puts all charms on 15 cooldown 100% to 减少3项技能冷却时间2回合. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
| 在脚上 | 力量增殖 (20 闪避, 4 护甲)3.0 T3 脚部 护甲 Reqs 重甲训练 [Rare] Master While equipped: Stats +2 敏捷 dps ---------- Acc +20 (+4 eff.) On Hit (Melee): * 20%几率降低27%护甲 ----- def ----- 护甲值 +4 Defense +20 (+5 eff.) Fatigue -4% Phys.save +8 (+3 eff.) Die.at -80.00 life ---------- misc Max.enc +30 Stam/turn +2.00 Max.stam +30.00 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
| 斗篷 | 亚麻斗篷 冷酷朱雀 (1 闪避, 0 护甲) 2.0 T1 斗篷 护甲 [Rare] Arcane While equipped: Stats +2 魔力 +2 意志 +2 灵巧 dps ---------- Mind.crit +2% Res.pen +5%时空 ----- def ----- Defense +1 (+0 eff.) Resists +18%闪电 Mind.save +9 (+3 eff.) Stun/Frz- +30% ---------- misc Hate/m.crit +4.00 Max.hate +2.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 光源 | 炼金灯笼 &039;1.0 T3 光照 [Rare] 灵能系 While equipped: Stats +5 敏捷 +7 意志 +2 灵巧 dps ---------- Mind.crit +7% Mind.pwr +7 (+3 eff.) ----- def ----- Resists +12%寒冷 Crit.dmg- 15.00% Mind.save +7 (+2 eff.) ---------- misc Light +4 See.Invis +6 一个普通的黄铜灯笼,炼金的力量增强了它的亮度。 |
| 在脖子上 | 谋杀之流浪者的蓝锆石项链0.1 T4 项链 首饰 [Ego++] Master While equipped: Stats +4 敏捷 +6 灵巧 +7 体质 dps ---------- Crit.mult +16.00% Mov.spd +10% Acc +7 (+2 eff.) Apr +14 ----- def ----- Fatigue -6% HP.reg +2.00 ---------- misc Stam/turn +0.80 项链让你的脖子更加美丽! |
Inventory
配方: 反魔弹0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 寒冬之刃0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 弹簧飞爪0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 接地导线0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 火箭靴0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 电力反击装置0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 病毒针枪0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
4 配方: 精神刺激装置0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 脊椎牵引装置0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 蒸汽枪0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 蒸汽链锯0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
2 配方: 链锯发射装置0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
2 配方: 链锯弹0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
怒视之眼0.1 T4 项链 首饰 [史诗级物品] Arcane/灵能系 While equipped: ----- def ----- Resists -25%光系 Res.Cap -25%光系 Blind- +100% Confus- +50% ---------- misc Infravis +3 Telepathy 恐魔 Telpty rng +10 奥术之眼: (Instant) Level 2.0 Pwr.cost 60,总计60/60. Range 近战/单体 Travel.spd 瞬间 Is 法术 介绍:召唤 1 个奥术之眼放置于指定地点,持续 16 回合。 此眼睛不会被其他生物看见或攻击,它提供魔法视觉,可看到它周围 6 码范围的怪物。 它不需要灯光去提供能量,且它的视线无法穿墙。 召唤奥术之眼不消耗回合。 同时只能存在 1 个奥术之眼。 在等级 4 时,可以在怪物身上放置奥术之眼,持续时间直到技能结束或怪物死亡。 在等级 5 时,它可以在怪物身上放置一个魔法标记并无视隐形和潜行效果。 有人用一条黑色的粗线穿过这颗充血的眼球,把它挂在脖子上。你也应该这样做。 |
掌握之 (0.11格斗/Psychic Shots)绝缘的钢项链0.1 T2 项链 首饰 [Ego] Nature/Master While equipped: ----- def ----- Resists +11%闪电 Stun/Frz- +22% ---------- misc Masteries +0.11 Technique/Psychic Shots 项链让你的脖子更加美丽! |
治愈齿 梦幻的旧梦0.1 T1 项链 首饰 [Rare] Nature While equipped: Stats +3 灵巧 dps ---------- Dmg.mod +3%奥术 +6%自然 +9%暗影 On Hit (Melee): * 10%几率降低26%伤害 ----- def ----- Resists +9%自然 ---------- misc Mana/turn +0.04 项链让你的脖子更加美丽! |
钢项链 奇葩之思念0.1 T2 项链 首饰 [随机史诗级物品] Nature While equipped: Stats +7 幸运 dps ---------- Mind.crit +2% Mind.pwr +10 (+4 eff.) Res.pen +10%精神 Acc +7 (+2 eff.) ----- def ----- Defense +7 (+2 eff.) Resists +14%闪电 +14%光系 +13%暗影 Unseen.red 12% Blind- +28% Stun/Frz- +22% ---------- misc Max.psi +20.00 项链让你的脖子更加美丽! |
痛苦之钢戒指0.1 T2 戒指 首饰 [Ego+] 灵能系 While equipped: Stats +3 灵巧 dps ---------- Melee+ 9物理 Ranged+ 9物理 On Hit (Melee): * 13%几率降低32闪避和豁免 On Hit (Ranged): * 12%几率降低32闪避和豁免 ---------- misc Hate/m.crit +2.00 Max.hate +9.00 撕裂鞭笞: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20,总计20/20. Range 近战/单体 Travel.spd 瞬间 介绍:割裂目标并造成 154% 武器伤害。 如果攻击命中目标,则目标会持续流血 7 回合, 造成总计 293% 武器伤害。在此过程中,任何对目标的治疗效果减少 56% 。 戒指让你的手指更加美丽! |
神射手的霜冻之 (+20%)铜戒指0.1 T1 戒指 首饰 [Ego] Nature/Master While equipped: Stats +2 敏捷 dps ---------- Dmg.mod +10%寒冷 Acc +4 (+1 eff.) ----- def ----- Resists +20%寒冷 戒指让你的手指更加美丽! |
铜戒指 &039;0.1 T1 戒指 首饰 [Rare] 灵能系 While equipped: Stats +5 灵巧 +5 意志 dps ---------- Mind.pwr +6 (+2 eff.) Dmg.mod +3%闪电 +3%光系 On Hit (Melee): * 20法力燃烧 ----- def ----- Resists +3%寒冷 +3%自然 +6%暗影 戒指让你的手指更加美丽! |
审判者的愤怒之蓝皓石大剑 (48-78 伤害, 3 护甲穿透)3.0 T4 大剑 武器 [Ego++] Disrupt/Master Power 48.5 - 77.6 物理 Uses 20%体质, 120%力量 Acc+ +0.4% 暴击伤害(最大40%) Apr +3 Crit +4.5% Atk.spd 100% On Crit: * 造成90法力燃烧伤害,并将1个随机法术技能置入冷却4回合(须通过混乱免疫) While equipped: Stats +7 力量 dps ---------- Dmg.mod +12%物理 Acc +21 (+5 eff.) 沉重的双手大剑。 |
Voyager Voyager6.0 T3 长弓 武器 [史诗级物品] Disrupt/Unknown Power 0.0 - 0.0 物理 Uses 0%意志, 20%体质 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Crit +3.0% Atk.spd 100% Range +10 Ranged+ +23自然 On Crit.r2 +10自然 On Crit: * 沉默目标 While equipped: Stats +4 敏捷 dps ---------- Res.pen +8%自然 Acc +10 (+2 eff.) ----- def ----- Blind- +40% Poison- +10% ---------- misc Light +3 Talents +5 远见卓识 +2 Voyager Shot Masteries +0.20 Race/高等人类 Automatically sprouts grasping moss underneath nearby enemies, dealing nature damage and slowing their movement. This complex assembly of branches, pulleys and strings seems to serve as a longbow. |
爆炸短跑 未来之朱雀1.0 T3 腰带 护甲 [Rare] Nature While equipped: Stats +6 敏捷 dps ---------- Dmg.mod +6%精神 +12%物理 Melee Ret 8闪电 ----- def ----- Resists +6%闪电 +8%时空 ---------- misc Max.stam +20.00 一条可以围住腰的皮带。 |
粗制皮带 &039;1.0 T1 腰带 护甲 [Rare] Master While equipped: Stats +4 灵巧 +4 意志 dps ---------- Dmg.mod +3%闪电 Res.pen +10%闪电 Against +16% 召唤物 Melee Ret 2寒冷 On Hit (Melee): * 20%几率降低60%整体速度 ----- def ----- D.Red.from +16% 召唤物 一条可以围住腰的皮带。 |
粗制皮带 毒素断绝1.0 T1 腰带 护甲 [Rare] 灵能系 While equipped: dps ---------- Mind.pwr +2 (+1 eff.) ----- def ----- Resists +9%寒冷 Phys.save +6 (+2 eff.) Die.at -20.00 life Max.HP +60.00 Heal.mod +5% Poison- +10% 一条可以围住腰的皮带。 |
试炼霜雪1.0 T1 腰带 护甲 [Rare] 灵能系 While equipped: Stats +1 敏捷 dps ---------- Mind.pwr +23 (+8 eff.) Apr +1 ----- def ----- Resists +1%物理 Phys.save +6 (+2 eff.) Die.at -20.00 life 一条可以围住腰的皮带。 |
先知的增殖 (7 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Rare] Master While equipped: dps ---------- Phys.crit +4.0% Mind.crit +1% Crit.mult +10.00% ----- def ----- Defense +7 (+2 eff.) Phys.save +6 (+2 eff.) ---------- misc Max.stam +10.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
斯派德的蛛丝礼服 (10 闪避, 15 护甲)2.0 T3 长袍 护甲 [史诗级物品] Nature While equipped: Stats +5 体质 +4 意志 dps ---------- Mind.crit +5% Mind.pwr +10 (+4 eff.) Dmg.mod +15%酸性 +15%自然 +15%精神 Melee Ret 20自然减速 20毒素 ----- def ----- 护甲值 +15 Hardiness +30% Defense +10 (+2 eff.) Resists +30%自然 +11%all Phys.save +10 (+3 eff.) Spell.save +10 (+5 eff.) 这套礼服完全用蛛丝制成。它看起来充满异国风情,一些智者推测它来自另一个世界,很可能穿越过时空之门。 |
羊绒长袍 无名护符 (0 闪避, 0 护甲)2.0 T3 长袍 护甲 [Rare] Nature While equipped: Stats +3 灵巧 dps ---------- Crit.mult +10.00% Mind.pwr +25 (+8 eff.) Dmg.mod +18%闪电 Melee Ret 2精神 On Hit (Melee): * 20%几率降低32闪避和豁免 ----- def ----- Resists +27%闪电 +11%all ---------- misc Max.psi +20.00 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
月光指甲 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Rare] Nature While equipped: Stats +1 敏捷 +1 魔力 +3 意志 +3 灵巧 ----- def ----- 护甲值 +1 Resists +6%闪电 +6%时空 +3%暗影 Crit.dmg- 15.00% 一双用皮做的靴子。 |
硬皮靴子 &039; (0 闪避, 3 护甲)2.0 T3 脚部 护甲 [Rare] 灵能系 While equipped: Stats +4 敏捷 +4 意志 +2 灵巧 +4 体质 dps ---------- Mind.pwr +5 (+2 eff.) Res.pen +7%物理 Melee Ret 6精神 2暗影 ----- def ----- 护甲值 +3 Resists +6%暗影 ---------- misc See.Invis +12 闪电突袭: Puts all charms on 25 cooldown Level 3.0 Pwr.cost 25,总计25/25. Range 6 Travel.spd 瞬间 介绍:你闪电般的出现在 6 码范围内的敌人身边,造成 49% (0仇恨)~ 163% (100+仇恨)的伤害。 你闪电般的突袭使敌人没有提防,增加 20 点额外闪避,持续 1 回合。 闪避值受力量值加成。 一双用皮做的靴子。 |
粗制皮靴 失败者之安静 (10 闪避, 3 护甲)2.0 T1 脚部 护甲 [Rare] Master While equipped: Stats +3 体质 ----- def ----- 护甲值 +3 Defense +10 (+2 eff.) Resists +6%精神 Stun/Frz- +10% ---------- misc Infravis +2 一双用皮做的靴子。 |
恶意之支架 (0 闪避, 2 护甲)1.5 T2 手部 护甲 Reqs 重甲训练 [Rare] Arcane While equipped: Stats +12 灵巧 +5 意志 dps ---------- Spell.crit +4% Spell.pwr +9 (+4 eff.) Mind.pwr +10 (+4 eff.) On Hit (Melee): * 20%几率降低32闪避和豁免 ----- def ----- 护甲值 +2 Fatigue +3% ---------- misc Mana/turn +0.15 学习空手攻击技能,或者开启 &039; 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
沥青令 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Rare] 灵能系 While equipped: dps ---------- Spell.crit +2% Crit.mult +20.00% Melee+ 6精神 Dmg.mod +4%精神 Melee Ret 2奥术 On Hit (Melee): * 10%几率降低26%伤害 ----- def ----- 护甲值 +1 Resists +6%精神 ---------- misc Max.hate +2.00 学习空手攻击技能,或者开启 &039; 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
粗制手套 熔炉誓言 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Rare] Nature While equipped: Stats +2 力量 +2 魔力 +3 体质 dps ---------- Melee+ 6闪电 Dmg.mod +5%闪电 Res.pen +20%火焰 ----- def ----- 护甲值 +1 Resists +6%闪电 Crit.dmg- 10.00% 学习空手攻击技能,或者开启 &039; 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
花野生 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Rare] 灵能系 While equipped: dps ---------- Melee+ 6精神 Dmg.mod +4%精神 ----- def ----- 护甲值 +1 Resists +5%精神 +1%物理 HP.reg +4.00 Silence- +10% 学习空手攻击技能,或者开启 &039; 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
阿蕾塔的王冠 (0 闪避, 0 护甲)2.0 T3 头部 护甲 [史诗级物品] 灵能系 While equipped: Stats +4 灵巧 +4 意志 dps ---------- Mind.crit +5% Mind.pwr +12 (+4 eff.) Dmg.mod +10%精神 Melee Ret 12精神 精神切断: Level 3.0 Pwr.cost 8,总计10/10. Range 7 Travel.spd 瞬间 Is 精神力量 介绍:造成 118.15 精神伤害,并摧毁目标的高级精神系统,降低 13 灵巧并混乱目标( 31% 强度),持续 4 回合。 受精神强度影响,伤害、灵巧降幅和混乱强度按比例加成。 一个镶嵌有很多珠宝的银制艺术品,这顶王冠看起来光芒四射而又美丽优雅。但是当你碰到它时,你感到你的皮肤都要冻僵了,许多狂暴的意识涌向你的大脑。你想丢弃它,扔掉它,但是你最终无法抗拒它能带给你的力量。 是你的意志太薄弱,还是这件神器支配了你? |
启迪的鞣制皮甲 (6 闪避, 4 护甲)9.0 T2 光系 护甲 [Ego+] 灵能系 While equipped: Stats +3 灵巧 +4 意志 ----- def ----- 护甲值 +4 Defense +6 (+1 eff.) Fatigue +7% Mind.save +12 (+4 eff.) 一套用皮革制成的皮甲。 |
一袋榆木箭矢 (14/14, 15-21 伤害, 5 护甲穿透)3.0 T1 箭矢 弹药 [Normal] Power 15.0 - 21.0 物理 Uses 50%意志, 20%体质, 70%敏捷 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +1.0% Capacity 14 箭矢可用来射穿敌人。 |
一袋紫杉箭矢 &039; (24/24, 32-44 伤害, 10 护甲穿透)3.0 T3 箭矢 弹药 [Rare] Nature Power 31.5 - 44.1 物理 Uses 50%意志, 20%体质, 70%敏捷 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Apr +10 Crit +2.0% Capacity 24 Ranged+ +20枯萎 +20火焰 +30寒冷 On Hit.r1 +20枯萎 On Crit.r2 +20火焰 +17寒冷 箭矢可用来射穿敌人。 |
平衡女巫 (10/10, 12-18 伤害, 5 护甲穿透)3.0 T1 箭矢 弹药 [Rare] Arcane Power 12.5 - 17.5 物理 Uses 50%意志, 20%体质, 70%敏捷 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +1.0% Capacity 10 Ranged+ +12酸性 +4自然 On Hit.r1 +9火焰 On Hit: * 10%几率降低60%整体速度 箭矢可用来射穿敌人。 |
时空之电弧的一袋榆木箭矢 (22/22, 15-21 伤害, 5 护甲穿透)3.0 T1 箭矢 弹药 [Ego] Arcane Power 15.0 - 21.0 物理 Uses 50%意志, 20%体质, 70%敏捷 Mastery Arrow Accelerator Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +1.0% Capacity 22 Ranged+ +9时空 On Hit: * 8%几率获得10%回合(每回合限3次) * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成53伤害 箭矢可用来射穿敌人。 |
3 玛瑙石0.0 T1 黑曜石 珠宝 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
103 炼金玛瑙石0.0 T1 黑曜石 炼金宝石 [Normal] 当用作炼金炸弹时: 炸弹伤害 +5% 宝石可用来卖钱或用于法术仪式。 |
4 黑刚玉0.0 T3 黑曜石 珠宝 [Normal] While equipped: Stats +3 力量 +3 敏捷 +3 魔力 +3 意志 +3 灵巧 +3 体质 Item imbue powers: Stats +3 力量 +3 敏捷 +3 魔力 +3 意志 +3 灵巧 +3 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
风之铜蓝0.0 T4 蓝宝石 珠宝 [史诗级物品] Arcane While equipped: Stats +8 灵巧 +8 敏捷 Mov.spd +20% Dmg.mod +20%闪电 Ignore.dmg +8% Affinity +20%闪电 Item imbue powers: Stats +8 灵巧 +8 敏捷 Mov.spd +15% Dmg.mod +20%闪电 Ignore.dmg +8% Affinity +20%闪电 潜在伤害类型:闪电 空气在这块亮蓝色宝石周围旋转。 |
5 海蓝宝石0.0 T2 蓝宝石 珠宝 [Normal] While equipped: 护甲值 +2 Resists +2%all Item imbue powers: 护甲值 +2 Resists +2%all 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
5 天青石0.0 T3 蓝宝石 珠宝 [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
5 猫眼石0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
3 青玉0.0 T4 蓝宝石 珠宝 [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+2 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
蓝刚玉0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
铁质鹤嘴锄 星光地穴 (挖掘速度38回合)3.0 T1 鹤嘴锄 工具 [Rare] Nature While equipped: Stats +1 力量 dps ---------- Crit.mult +5.00% Dmg.mod +5%自然 Acc +5 (+1 eff.) ----- def ----- Resists +10%自然 Crit.dmg- 10.00% Phys.save +6 (+2 eff.) While carried: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
郎格夫之牙1.0 牙齿 杂项 [史诗级物品] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy 动物/犬类 巨型座狼郎格夫之牙,上面仍被血痕覆盖。 |
祖母绿0.0 T3 绿宝石 珠宝 [Normal] While equipped: 护甲值 +3 Resists +3%all Item imbue powers: 护甲值 +3 Resists +3%all 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
9 翡翠0.0 T4 绿宝石 珠宝 [Normal] While equipped: 护甲值 +4 Resists +4%all Item imbue powers: 护甲值 +4 Resists +4%all 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
5 尖晶石0.0 T1 绿宝石 珠宝 [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
3 绿松石0.0 T4 绿宝石 珠宝 [Normal] While equipped: Res.pen +10%all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10%all Acc +10 (+2 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
黄铜灯笼2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
暴风雨愤怒2.0 T1 光照 [Rare] 灵能系 While equipped: Stats +2 灵巧 dps ---------- Res.pen +5%闪电 On Hit (Melee): * 10%几率降低32闪避和豁免 ----- def ----- Resists +6%精神 Mind.save +5 (+1 eff.) ---------- misc Light +3 See.Stealth +6 See.Invis +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
炼金 增殖2.0 T1 光照 [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 10%几率降低27%护甲 ----- def ----- Resists +3%光系 +6%自然 Max.HP +43.00 Disarm- +20% ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
普罗斯泰普的七彩之眼0.0 T3 混晶石 珠宝 [史诗级物品] Arcane While equipped: Stats +5 魔力 +5 体质 Dmg.mod +10%闪电 +10%火焰 +10%寒冷 Masteries +0.20 Golem/奥术 On Spell Hit: 10% 眼睛光束 2 当装备或镶嵌时,施放法术时附加激光 Item imbue powers: Stats +5 魔力 +5 体质 Dmg.mod +10%闪电 +10%火焰 +10%寒冷 Masteries +0.20 Golem/奥术 潜在伤害类型:闪电 这枚损坏的宝石看起来似乎有一定的年月了。种种迹象表面它曾经是某个傀儡的眼珠。 |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
便携式自动材料提取仪0.0 能量 蒸汽工具 [剧情物品] Steamtech While carried: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). Uses 0 power out of 1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
9 石榴石0.0 T3 红宝石 珠宝 [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
6 红宝石0.0 T4 红宝石 珠宝 [Normal] While equipped: Stats +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 Item imbue powers: Stats +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
破碎赢家 [能量 194] (15 冷却)2.0 T2 图腾 护符 [Rare] Nature While equipped: dps ---------- Dmg.mod +15%物理 Res.pen +25%精神 ----- def ----- Phys.save +15 (+5 eff.) ---------- misc Equi/ret +0.08 治疗你自己和周围10格内的所有友方生物194 Puts all charms on 15 cooldown 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
紫水晶0.0 T2 紫宝石 珠宝 [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4%all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4%all 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
延长的护盾之榆木魔杖 [能量 128] (20 冷却)2.0 T1 魔杖 护符 [Ego] Arcane 在你和周围10格内所有友方生物的身上制造护盾,吸收128伤害,持续4回合 Puts all charms on 20 cooldown 100% to 延长1项正面状态1回合持续时间. 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
通彻之榆木魔杖 饥饿的赢家 [能量 9] (15 冷却)2.0 T1 魔杖 护符 [Rare] Arcane While equipped: Stats +2 敏捷 dps ---------- Phys.pwr +5 (+2 eff.) ----- def ----- Resists +9%自然 +3%时空 Disarm- +10% Pinning- +10% Def/telep +15 Res/telep +15% Dur/telep +15% 揭示周围区域,驱散黑暗(范围9,强度44基于魔法),并在10回合内侦察周围生物 Puts all charms on 15 cooldown 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
9 石英0.0 T3 白宝石 珠宝 [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
4 琥珀0.0 T4 黄宝石 珠宝 [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8%all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2 紫黄晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
9 黄水晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
6 锆石0.0 T1 黄宝石 珠宝 [Normal] While equipped: 护甲值 +1 Resists +1%all Item imbue powers: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
10级 (疯狂难度 (冒险模式))
角色达到10级。By fawwa,NaloreWisp,等级10
72 Vengeance 123 year of Ascendancy at 05:18 see stats
20级 (疯狂难度 (冒险模式))
角色达到20级。By fawwa,NaloreWisp,等级20
77 Vengeance 123 year of Ascendancy at 21:11 see stats
30级 (疯狂难度 (冒险模式))
角色达到30级。By fawwa,NaloreWisp,等级30
87 Vengeance 123 year of Ascendancy at 18:25 see stats
40级 (疯狂难度 (冒险模式))
角色达到40级。By fawwa,NaloreWisp,等级40
97 Vengeance 123 year of Ascendancy at 23:10 see stats
伤害就是一切 (疯狂难度 (冒险模式))
在一次攻击中造成1500点伤害。By fawwa,NaloreWisp,等级34
96 Vengeance 123 year of Ascendancy at 03:20 see stats
伤害很重要 (疯狂难度 (冒险模式))
在一次攻击中造成600点伤害。By fawwa,NaloreWisp,等级19
77 Vengeance 123 year of Ascendancy at 14:01 see stats
千钧一发 (疯狂难度 (冒险模式))
当你只剩1滴血时杀死目标。By fawwa,NaloreWisp,等级13
73 Vengeance 123 year of Ascendancy at 19:49 see stats
宝藏猎人 (疯狂难度 (冒险模式))
积累1000金币。By fawwa,NaloreWisp,等级26
79 Vengeance 123 year of Ascendancy at 20:23 see stats
藏金库 (疯狂难度 (冒险模式))
积累3000金币。By fawwa,NaloreWisp,等级32
88 Vengeance 123 year of Ascendancy at 14:03 see stats
Log
[8]Fawwa可以无视疼痛。
[9]沉睡的 试炼群魔使用了引擎轰炸.
[0]瞌睡的 魔幻的太阳 is interrupted by a telepathically aimed shot!
[0]Fawwa的精神攻击造成了致命一击!
[0]Fawwa的Telepathic Aim对瞌睡的 魔幻的太阳发起一次远程暴击!
[0]Fawwa的精神攻击造成了致命一击!
[0]Fawwa的Telepathic Aim对瞌睡的 魔幻的太阳发起一次远程暴击!
[0]Fawwa aims less carefully.
[0]Fawwa速度减慢了。
[0]技能 制造道具 已经可以使用。
[0]技能 Boomerang Shot 已经可以使用。
[0]技能 Dream Chorus 已经可以使用。
[0]技能 纹身:回复 已经可以使用。
[0]技能 Black Arrow 已经可以使用。
[0]技能 Shard Shot 已经可以使用。
[0]技能 Thread Wall 已经可以使用。
[0]技能 挖掘 已经可以使用。
[0]技能 Hammer Shot 已经可以使用。
[0]瞌睡的 魔幻的太阳的致残疾病击中fawwa造成17 枯萎伤害。
[0]瞌睡的 魔幻的太阳的荆棘之握击中fawwa造成16 自然伤害。
[0]Fawwa的Telepathic Aim击中瞌睡的 魔幻的太阳造成0 物理, 0 闪电, 291 物理 (291合计伤害).
[0]Fawwa的Telepathic Aim击中瞌睡的 魔幻的太阳造成44 物理, 21 闪电, 0 物理 (65合计伤害).
[0]沉睡的 试炼群魔的爆炸飞锯击中fawwa造成53 物理伤害。
[0]瞌睡的 魔幻的太阳施放了扩大绝望.
[0]瞌睡的 魔幻的太阳击中fawwa造成149 枯萎伤害。
[0]玩家fawwa 等级42 nalore wisp was taken captive by 瞌睡的 魔幻的太阳 and never seen again 死在1层,隐藏宝库 - Scintillating Caverns (1)。
[0]你还剩下6条生命。
[0]注意!你进入了失重区域!
[0]在死亡的边缘你突然被带到了另外一个地方。
[0]瞌睡的 魔幻的太阳击杀了fawwa!














































































































































