Inadol the level 3 Skeleton Skirmisher by zeyphor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp3 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity32 (base 23)
Constitution12 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life-28/136
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy30
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12.46 (63.098591549296%)
Defense13.7
Ranged Defense17.7
Fatigue19
Physical Save11.55
Spell Save7.35
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Talent Rune: Phase Door is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 61 turns (stop reason: taken damage).

Skeleton archer&
fbd578LASTaaaaaaLASTLASTLASTLASTLASTLASTLASTLASTTalent Rune: Shielding is ready to use.

Resting starts...

Rested for 70 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 20 turns (stop reason: hostile spotted to the north (Skeleton archer&
LASTLAST039;s Shoot hits Inadol for 61 physical damage.

Resting starts...

Rested for 60 turns (stop reason: all resources and life at maximum).


Skeleton archer&
fbd578LASTaaaaaaLASTLASTLAST039;s Shoot hits Inadol for 47 physical damage.
Saving done.

Saving done.

Saving game...