Jaux the level 11 Ogre Sun Paladin by DesLife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp11 / 17%
Sizebig
Lifes / Deaths

Primary Stats

Strength40 (base 24)
Dexterity13 (base 10)
Constitution12 (base 12)
Magic38 (base 36)
Willpower10 (base 10)
Cunning14 (base 10)

Resources

Life377/377
Positive60/60
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage40
Accuracy29
Crit Chance16%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower29
Crit Chance14%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+11%
Cold+10%
Lightning+12%
Fire+6%
All+0%

Offense: Damage Penetration

Blight+20%
Lightning+5%

Defense: Base

Armour (hardiness)46.551211628464 (73.607947236566%)
Defense23
Ranged Defense23
Fatigue27
Physical Save25
Spell Save20
Mental Save8

Defense: Resistances

Acid 22%( 70%)
Light 11%( 70%)
Darkness 12%( 70%)
Cold 38%( 70%)
Lightning 12%( 70%)
Fire 10%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance40%
Silence Resistance10%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
2/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
4/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
4/5
3/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Jaux the Ogre Sun Paladin level 10
2nd Dusk 122nd year of Ascendancy at 15:46
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Jaux the Ogre Sun Paladin level 9
1st Flare 122nd year of Ascendancy at 03:02
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Jaux the Ogre Sun Paladin level 9
7th Mirth 122nd year of Ascendancy at 10:10
see stats

Log

You gain 4.11 gold from the transmogrification of marauder&LASTLASTcured leather armour of clarity (6 def, 4 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.15 gold from the transmogrification of
grounding linen wizard hat of lightning (+22%) (1 def, 0 armour).
You gain 1.30 gold from the transmogrification of
rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 7.09 gold from the transmogrification of
Malurab the pair of iron boots (0 def, 3 armour).
You gain 7.40 gold from the transmogrification of
Duvorim the Brightstrider (0 def, 1 armour).
You gain 1.17 gold from the transmogrification of
mindwoven woollen robe of lightning (+15%) (0 def, 0 armour).
You gain 3.00 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 1.58 gold from the transmogrification of
enveloping linen cloak of Iron Throne (7 def, 0 armour).
You gain 11.71 gold from the transmogrification of
Camubar.
You gain 15.00 gold from the transmogrification of
River&LASTLASTCloudmarrow (100% power, 2 apr, blight element).
You gain 1.71 gold from the transmogrification of
nature&LASTLASTmossy mindstar of balance (75% power, 12 apr, mind damage).
You gain 2.50 gold from the transmogrification of
creative mossy mindstar of life (75% power, 12 apr, mind damage).
You gain 11.69 gold from the transmogrification of
Adatira the mossy mindstar (77% power, 12 apr, nature damage).
You gain 2.60 gold from the transmogrification of
balanced iron mace of massacre (117% power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatsword of erosion (116% power, 1 apr).
You gain 2.67 gold from the transmogrification of
iron dagger of crippling (100% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (97% power, 5 apr).
You gain 2.71 gold from the transmogrification of
flaming iron dagger of paradox (101% power, 5 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (98% power, 5 apr).
You gain 1.12 gold from the transmogrification of
chilling iron dagger of massacre (113% power, 5 apr).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 54; dur 3; cd 17).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 38; cd 19).
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 10).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 61; 14 cd).
There is a previous level here (press &039; or right click to use).