











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Forbidden Cults 1.7.4Official Expansion! |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Ogre |
| Class | Writhing One |
| Level / Exp | 12 / 63% |
| Size | big |
| Lifes / Deaths | Killed by Polarenn the rattlesnake at level 12 on the 14th Dusk 122nd year of Ascendancy at 08:23 / 1 |
Primary Stats
| Strength | 30 (base 25) |
| Dexterity | 9 (base 10) |
| Constitution | 13 (base 13) |
| Magic | 42 (base 34) |
| Willpower | 18 (base 10) |
| Cunning | 18 (base 10) |
Resources
| Life | -38/386 |
| Insanity | 68/100 |
| Healing Factor | 1.0283363011315 |
| Regeneration | 0.25708407528288 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +22.60995032651% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 5 |
| See Stealth | 33.286325232638 |
| See Invisible | 33.286325232638 |
Offense: Mainhand
| Damage | 43 |
| Accuracy | 36 |
| Crit Chance | 6% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 36 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +9% |
| Lightning | +3% |
| Light | +6% |
| Cold | +4% |
| Blight | +3% |
| Mind | +6% |
| Fire | +10% |
| All | +0% |
Offense: Damage Penetration
| Blight | +15% |
| Darkness | +5% |
| Fire | +5% |
| Arcane | +5% |
Defense: Base
| Armour (hardiness) | 32.551211628464 (73.607947236566%) |
| Defense | 15 |
| Ranged Defense | 15 |
| Fatigue | 28 |
| Physical Save | 20 |
| Spell Save | 38 |
| Mental Save | 23 |
Defense: Resistances
| Cold | 24%( 70%) |
| Darkness | 11%( 70%) |
| Light | 15%( 70%) |
| Temporal | 3%( 70%) |
| Blight | 22%( 70%) |
| Mind | 9%( 70%) |
| Fire | 58%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 0% |
| Bleed Resistance | 20% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 427 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Demented / Friend of the worm | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Horrific body | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife&039;s mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Trollmire. Escort: temporal explorer (level 3 of Trollmire)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 1.00). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Various alchemists around Maj&WHITESLATE039;Needed: one vial of wight ectoplasm. If you ingest any of this, never mind coming back here. Please.&WHITELIGHT_GREEN039;ve found the needed length of troll intestine. The Brotherhood of Alchemists* &039; Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * &039; * &039;ll need to find one with a ring, preferably an expensive one.&WHITESLATE039;Needed: one vial of elder vampire blood. Once you&039; | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm& | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Equipment
| On feet | pair of rough leather boots &039; (10 def, 1 armour)2.0 T1 feet armor [Rare] Psionic While equipped: Stats +2 Cun +3 Wil dps ---------- Dmg.mod +3% mind ----- def ----- Armour +1 Defense +10 (+7 eff.) Resists +3% light Phys.save +5 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +5 (+3 eff.) Cut- +20% A pair of boots made of leather. |
| Light source | Dazzlewish the brass lantern2.0 T1 lite [Rare] Nature While equipped: dps ---------- Dmg.mod +3% light ----- def ----- Resists +6% mind +3% cold Spell.save +9 (+3 eff.) Max.HP +40.00 ---------- misc Light +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | insulating iron helm of strength (+2) (0 def, 3 armour)3.0 T1 head armor Reqs Heavy armour training [Ego] Master While equipped: Stats +2 Str ----- def ----- Armour +3 Fatigue +5% Resists +6% fire +5% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | supercharged ash wand of shielding [power 224] (18/24 cooldown)2.0 T2 wand charm [Ego] Arcane Create a shield absorbing up to 224 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 24 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Arcdare0.1 T1 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +10% fire Melee Ret 6 lightning ----- def ----- Armour +4 Defense +5 (+5 eff.) Resists +9% light +20% fire Die.at -20.00 life Rings make your fingers look great! |
| On fingers | wizard&0.1 T1 ring jewelry [Ego] Arcane While equipped: Stats +2 Mag ----- def ----- Spell.save +4 (+2 eff.) Rings make your fingers look great! |
| Around waist | rough leather belt &039;1.0 T1 belt armor [Rare] Arcane While equipped: Stats +1 Wil +4 Mag dps ---------- Crit.mult +5.00% Res.pen +5% arcane +5% fire ----- def ----- Resists +15% fire ---------- misc Mana/turn +0.13 Psi/ret +0.04 Max.mana +20.00 A belt that goes around your waist. |
| In main hand | iron waraxe of massacre (18-25 power, 2 apr)3.0 T1 waraxe 1H weapon [Ego] Master Power 18.0 - 25.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% One-handed war axes. |
| On hands | Chargebrawn the iron gauntlets (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Rare] Nature While equipped: dps ---------- Melee+ 6 cold Dmg.mod +3% lightning +4% cold +3% mind Res.pen +15% blight ----- def ----- Armour +1 Fatigue +1% Resists +6% blight +6% cold +3% mind Unarmed combat: Power 10.5 - 14.7 Physical Uses 40% Str, 40% Cun, 40% Dex Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.0% Atk.spd 83% On Crit.r2 +6 ice On Hit: 10% Ice Breath 1 Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Aeragen the Lustreumbra (0 def, 9 armour)17.0 T2 massive armor Reqs Massive armour training [Random Unique] Nature/Master/Psionic While equipped: Stats +4 Cun +6 Wil dps ---------- Dmg.mod +3% light On Hit (Melee): * 10 arcane resource burn ----- def ----- Armour +9 Fatigue +22% Resists +3% temporal +11% darkness +13% blight +17% fire +3% light Mind.save +10 (+5 eff.) ---------- misc Light +1 A suit of armour made of metal plates. |
| Cloak | Umbrawilder (1 def, 6 armour)2.0 T1 cloak armor [Rare] Master While equipped: dps ---------- Dmg.mod +9% darkness +3% blight Res.pen +5% darkness On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 20 ----- def ----- Armour +6 Defense +1 (+1 eff.) Resists +3% blight +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering Orbs0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
sapper&3.0 T1 digger tool [Ego+] Master While equipped: Stats +1 Str +2 Cun dps ---------- Acc +5 (+3 eff.) ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher&VIOLETLASTCRIMSONLASTYELLOWLASTffff66LAST999900LASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Curse Lifter (Insane (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By Edeleumri the Ogre Writhing One level 10
4th Flare 122nd year of Ascendancy at 06:26 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Edeleumri the Ogre Writhing One level 10
5th Mirth 122nd year of Ascendancy at 03:24 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Edeleumri the Ogre Writhing One level 10
8th Mirth 122nd year of Ascendancy at 06:08 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Edeleumri the Ogre Writhing One level 11
11st Dusk 122nd year of Ascendancy at 14:10 see stats
Log
Worm that walks (servant of Edeleumri) hits Degenerated skeleton warrior for 4 physical, 4 blight, 3 physical, 4 blight (15 total damage).
Carrion worm mass&DARK_GREENLASTLASTLIGHT_GREENLAST039;s wormblight area effect.
Carrion worm mass&DARK_GREENLASTLASTLASTUID:356223:0ORANGELASTORANGELAST56 total damage).
Poison from Polarenn the rattlesnake hits Carrion worm mass for 32 nature damage.
Poison from Bloated ooze hits Worm that walks (servant of Edeleumri) for 61 nature damage.
Polarenn the rattlesnake is no longer resonating.
Poison from Polarenn the rattlesnake hits Edeleumri for 87 nature damage.
Degenerated skeleton warrior hits Worm that walks (servant of Edeleumri) for 33 physical damage.
Polarenn the rattlesnake resonates with the damage.
Degenerated skeleton warrior killed Worm that walks (servant of Edeleumri)!
Polarenn the rattlesnake shares damage with his oozes!
Carrion worm mass&DARK_GREENLASTLAST039;s wormblight area effect hits Polarenn the rattlesnake for 15 blight damage.
Carrion worm mass&DARK_GREENLASTLASTCarrion worm mass bites blight poison into degenerated skeleton warrior.
Carrion worm mass hits Degenerated skeleton warrior for 11 physical, 13 blight (24 total damage).
Something shoves Degenerated skeleton warrior aside.
There is a previous level here (press &039; or right click to use).
Poison from Polarenn the rattlesnake hits Edeleumri for 87 nature damage.
Carrion worm mass&DARK_GREENLASTLAST039;s wormblight area effect hits Ivina the armoured skeleton warrior for 21 blight damage.
Shield of Light hits Ivina the armoured skeleton warrior for 6 healing, 6 healing (0 total damage) [13 healing].
Carrion worm mass&DARK_GREENLASTLAST039;s wormblight area effect hits Ivina the armoured skeleton warrior for 21 blight damage.
Carrion worm mass&DARK_GREENLASTLAST{bold}039;Pul.

























































