sk sw the level 16 Skeleton Storm Warden by lodda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Inferno Race Pack Fix 1.4.0
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassStorm Warden
Level / Exp16 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 10)
Dexterity54 (base 30)
Constitution47 (base 41)
Magic49 (base 41)
Willpower18 (base 10)
Cunning13 (base 10)

Resources

Life1003/1003
Mana230/230
Stamina153/153
Positive95/95
Healing Factor1.3240001343332
Regeneration21.405006859487

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage86
Accuracy59
Crit Chance19%
APR15
Speed1.00

Offense: Spell

Spellpower37
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+11%
Physical+19%
Cold+25%
All+0%

Offense: Damage Penetration

Cold+5%
Physical+26%

Defense: Base

Armour (hardiness)19 (38.594633868923%)
Defense41
Ranged Defense41
Fatigue0
Physical Save69
Spell Save21
Mental Save15

Defense: Resistances

Physical 57%( 70%)
Cold 37%( 70%)
All 15%( 70%)
Darkness 15%( 70%)
Light 15%( 70%)
Temporal 49%( 70%)
Mind 15%( 70%)
Lightning 57%( 70%)
Fire 27%( 70%)
Nature 28%( 70%)

Defense: Immunities

Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance40%
Poison Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Taints

Class Talents

Technique / Archery - bows1.30
5/5
1/5
0/5
0/5
Spell / Thunderstrike1.30
1/5
0/5
1/5
0/5
Spell / Arcane surge1.30
5/5
5/5
3/5
1/5
Spell / Temporal1.30
0/5
2/5
0/5
4/5
Technique / Munitions1.30
5/5
0/5
0/5
0/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
0/5
4/5
Technique / Mage warden1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
3/5
Technique / Combat training1.30
3/5
1/5
1/5
3/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By sk sw the Skeleton Storm Warden level 15
18th Dusk 122nd year of Ascendancy at 06:33
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By sk sw the Skeleton Storm Warden level 10
1st Summertide 122nd year of Ascendancy at 09:50
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By sk sw the Skeleton Storm Warden level 10
2nd Summertide 122nd year of Ascendancy at 00:40
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By sk sw the Skeleton Storm Warden level 10
3rd Summertide 122nd year of Ascendancy at 10:25
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By sk sw the Skeleton Storm Warden level 16
24th Dusk 122nd year of Ascendancy at 21:57
see stats

Log

You gain 4.81 gold from the melting of balanced steel dagger of venom (11-14 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 11.58 gold from the melting of
Animas (12-16 power, 13 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.97 gold from the melting of
thought-forged steel waraxe (12-17 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 9.43 gold from the melting of
Glowmight the steel waraxe (12-17 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 10.45 gold from the melting of
Xerelaith the Eclipseking (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 8.80 gold from the melting of
Flarequeller the iron longsword (10-14 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.98 gold from the melting of
truestriking dwarven-steel greatsword (38-60 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.49 gold from the melting of
iron greatsword of venom (18-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.31 gold from the melting of
slime-covered iron greatmaul (18-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 10.52 gold from the melting of
Gynn (21-32 power, 1 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 2.37 gold from the melting of
electrified dwarven-steel battleaxe of massacre (41-62 power, 2 apr).
You gain 1.20 gold from the melting of
potent elm starstaff (12-14 power, 2 apr, physical element).
You gain 2.11 gold from the melting of
earthen elm bonestaff of fate (10-12 power, 2 apr, cold element).
You gain 5.54 gold from the melting of
thaumetic copper amulet of manastreaming.
You gain 6.74 gold from the melting of
cleansing copper amulet of healing.
You gain 0.50 gold from the melting of
taint of the ghoul (14 power Ghoul Rot disease on hit for 7 turns).
You gain 1.99 gold from the melting of
shielding rune of the wizard (absorb 313; dur 4; cd 15).
You gain 1.15 gold from the melting of
shatter afflictions rune of the titan (absorb 99; cd 17).
There is a New Shellsea, secret undersea bastion here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.