va ek the level 17 Vampire Earth Knight by lodda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceVampire
ClassEarth Knight
Level / Exp17 / 82%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity16 (base 10)
Constitution54 (base 44)
Magic67 (base 44)
Willpower20 (base 12)
Cunning16 (base 10)

Resources

Life660/660
Mana21/246
Essence100/100
Soul10/10
Healing Factor1.0874450792457
Regeneration11.146312062268

Speed

Mental+10%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage66
Accuracy30
Crit Chance8%
APR5
Speed0.91

Offense: Offhand

Damage40
Accuracy30
Crit Chance18%
APR10
Speed0.91

Offense: Spell

Spellpower46
Crit Chance10%
Speed1

Offense: Mind

Mindpower28
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+11%
Arcane+4%
Physical+20%
All+0%

Offense: Damage Penetration

Physical+15%
Acid+15%
Cold+9%
Darkness+9%

Defense: Base

Armour (hardiness)53 (42%)
Defense9
Ranged Defense17
Fatigue0
Physical Save33
Spell Save33
Mental Save24

Defense: Resistances

Acid 5%( 78%)
Blight 31%( 82%)
Arcane 14%( 82%)
Cold 31%( 82%)
All 9%( 82%)
Darkness 42%( 82%)
Light 13%( 82%)
Physical 28%( 88%)
Fire 29%( 82%)
Lightning 23%( 82%)

Defense: Immunities

Stun Resistance25%
Fear Resistance100%
Poison Resistance100%
Blind Resistance20%
Disarm Resistance0%
Bleed Resistance100%
Teleport Resistance15%
Instadeath Resistance100%
Knockback Resistance80%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Terramancy1.00
5/5
1/5
1/5
1/5
Spell / Terrakinesis1.00
1/5
1/5
1/5
1/5
Spell / Chill0.80
1/5
1/5
1/5
1/5
Spell / Dancing Weapon1.00
5/5
3/5
0/5
0/5
Spell / Terramorphism1.00
1/5
5/5
5/5
1/5
Spell / Nightfall1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Weapons Master1.00
1/5
1/5
1/5
1/5
Technique / Combat Casting1.00
1/5
1/5
1/5
1/5
Technique / Tactical Strikes1.00
3/5
0/5
0/5
0/5
Technique / Flexible Combat Training1.00
2/5
2/5
1/5
1/5
Undead / Vampire1.10
4/5
1/5
4/5
5/5
Spell / Necrosis0.80
1/5
1/5
1/5
1/5

Effects

beneficial effect

Quests

done
done
done
active
active
active
active
done
done
done
failed
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By va ek the Vampire Earth Knight level 12
20th Dusk 122nd year of Ascendancy at 15:59
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By va ek the Vampire Earth Knight level 16
4th Haze 122nd year of Ascendancy at 23:23
see stats
Got eggs? (Roguelike) Finish the Pikataclysm event.
By va ek the Vampire Earth Knight level 14
64th Dusk 122nd year of Ascendancy at 10:58
see stats
Level 10 (Roguelike) Got a character to level 10.
By va ek the Vampire Earth Knight level 10
1st Flare 122nd year of Ascendancy at 21:03
see stats
The Arena (Roguelike) Unlocked Arena mode.
By va ek the Vampire Earth Knight level 9
10th Mirth 122nd year of Ascendancy at 18:38
see stats
The secret city (Roguelike) Discovered the truth about mages.
By va ek the Vampire Earth Knight level 10
6th Flare 122nd year of Ascendancy at 10:21
see stats

Log

Weirdling Beast feels pain again.

Va ek uses
Bunny Hop.
Va ek hops around.

va ek receives 184 healing.
Talent Virulent Disease is ready to use.
va ek hits va ek for 6 Ward Burn, 6 Ward Burn (12 total damage).
Acid Splash from Weirdling Beast hits
va ek for (5 negated), 11 acid (11 total damage).

va ek hits va ek for 12 Ward Burn damage.
Acid Splash from Weirdling Beast hits
va ek for (5 negated), 11 acid (11 total damage).
Weirdling Beast casts
Starfall.
Va ek resists the darkness!

Weirdling Beast hits va ek for (10 negated), 59 darkness (59 total damage).

Va ek is free from the acid.

va ek hits va ek for 12 Ward Burn damage.

There is a stair back to the lake of Nur here (press &039; or right click to use).
va ek hits va ek for 7 Ward Burn damage.

There is an entrance to the Sher&039;&LASTLASTLASTTalent Vitality is ready to use.
Talent Rune: Shielding is ready to use.
Talent Bunny Hop is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Saving done.