Molel the level 5 Cornac Archer by jenx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity27 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life158/158
Stamina114/114
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy34
Crit Chance5%
APR6
Speed0.80

Offense: Offhand

Damage4
Accuracy26
Crit Chance4%
APR17
Speed1.00

Offense: Spell

Spellpower3.3333333333333
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.3
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+4%
Nature+3%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense6.95
Ranged Defense6.95
Fatigue6
Physical Save7.7
Spell Save7.35
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
1/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

You begin reloading.
Talent Reload is ready to use.
Your pouch of iron shots is full.

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press &039; or right click to use).
Ran for 43 turns (stop reason: at exit).


Space around you starts to dissolve...


Molel wears(offslot):
mossy mindstar of slime (2-2.2 power, 12 apr, nature damage).

Resting starts...

You are yanked out of this place!

Rested for 39 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press &039; or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm wand of illumination [power 5] (5 cooldown).
You gain 0.30 gold from the transmogrification of
quick iron torque of kinetic psionic shield [power 12] (13 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 2.69 gold from the transmogrification of
cruel elm vilestaff of illumination (10-12 power, 2 apr, darkness damage).
You gain 1.99 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, physical damage).
You gain 1.28 gold from the transmogrification of
iron greatsword of projection (12-19.2 power, 1 apr).
You gain 1.79 gold from the transmogrification of
iron battleaxe of banishment (9.5-14.25 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.