Issaldil the level 2 Skeleton Skirmisher by jenx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity31 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life114/114
Stamina106/106
Healing Factor0.6
Regeneration0.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage40
Accuracy29
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense16
Fatigue17
Physical Save20
Spell Save7
Mental Save8

Defense: Resistances

All 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Issaldil&aaaaaaLASTLAST{bold}039;s Kneecapper killed Boney experiment!
The shield around Issaldil crumbles.

Talent Kneecapper is ready to use.
Talent Rune: Shielding is ready to use.
Issaldil picks up (a.):
acidic iron greatmaul of massacre (132% power, 1 apr).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 31 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level (necrotic air) here (press &039; or right click to use).
Ran for 40 turns (stop reason: at exit).


Issaldil wears:
stabilizing iron helm (0 def, 3 armour).

You gain 0.30 gold from the transmogrification of
supercharged elm wand of conjuration [power 127] (15 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 108% power, 5 apr).
You gain 2.27 gold from the transmogrification of
earthen elm starstaff of projection (100% power, 2 apr, temporal element).
You gain 0.92 gold from the transmogrification of
arcing iron longsword (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.19 gold from the transmogrification of
acidic iron greatmaul of massacre (132% power, 1 apr).
There is a next level here (press &039; or right click to use).