Kurt Kokaine the level 3 Krog Marauder by Rick Rab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceKrog
ClassMarauder
Level / Exp3 / 39%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength19 (base 15)
Dexterity18 (base 19)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning11 (base 11)

Resources

Life138/138
Stamina111/111
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy28
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy28
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save10
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
active
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


Kurt Kokaine picks up (e.):
shatter afflictions rune (absorb 22; cd 22).
Kurt Kokaine picks up (e.):
blink rune (range 3; phase 10; cd 12).
Kurt Kokaine picks up (c.):
movement infusion of the psychic (speed 436%; cd 15).
Kurt Kokaine picks up (a.):
healing infusion of the duelist (heal 77; cd 10).
Kurt Kokaine picks up (h.):
blink rune of the duelist (range 4; phase 13; cd 20).
Kurt Kokaine picks up (j.):
shatter afflictions rune (absorb 20; cd 14).
Kurt Kokaine picks up (j.):
shatter afflictions rune (absorb 20; cd 13).
There is a way to the next level here (press &039; or right click to use).
Ran for 49 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 9-11 power, 42 block).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 14).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 22; cd 22).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 13).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 14).
You gain 2.06 gold from the transmogrification of
blink rune of the duelist (range 4; phase 13; cd 20).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 12).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 3; cd 10).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 74; 15 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 436%; cd 15).
There is a way to the previous level here (press &039; or right click to use).
Accepted quest &039;! (Press &039; to see the quest log)
Saving game...

Saving done.