Nevistus the level 2 Sholtar Blood Mage by nevistus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSholtar
ClassBlood Mage
Level / Exp2 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution22.059565582547 (base 16)
Magic19 (base 19)
Willpower10 (base 10)
Cunning16 (base 10)

Resources

Life186/186
Vim6/22
Healing Factor1.0941861360508
Regeneration0.27354653401271

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance12%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save10
Mental Save9

Defense: Resistances

All 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Pyre1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5
Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood magic1.30
3/5
0/5
0/5
0/5
Race / Sholtar1.00
0/5
0/5
1/5
1/5
Corruption / Blood spear1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Soul Rot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southeast (white worm mass)).


Nevistus casts
Soul Rot.
Nevistus&
DARK_GREENLASTLAST{bold}039;s Soul Rot killed White worm mass!

Resting starts...

Talent Soul Rot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Ran for 49 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press &039; or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 65 turns (stop reason: at exit).


Nevistus deactivates
Wit.