test the level 1 Wolf War Hound by reidan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceWolf
ClassWar Hound
Level / Exp1 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity16 (base 12)
Constitution12 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning14 (base 16)

Resources

Life207/207
Stamina102/102
Fury62/62
Healing Factor1.0164835164835
Regeneration0.81318681318681

Speed

Mental0%
Attack0%
Movement+6.701064516484%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage18
Accuracy16
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Perseverance1.30
1/5
0/5
0/5
0/5
Wild-heart / Locomotion1.30
2/5
0/5
0/5
0/5
Wild-heart / Blood Scent1.30
0/5
0/5
0/5
0/5

Generic Talents

Ego / Wolf1.00
0/5
0/5
0/5
0/5
Wild-heart / Spotting1.30
1/5
0/5
0/5
0/5
Wild-heart / Inner Animal1.00
0/5
0/5
0/5
0/5
0/10
0/10
0/10
1/10
Wild-heart / Howling1.30
2/5
0/5
0/5
0/5
Wild-heart / Martial Training1.30
1/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10

Effects

talent
talent
beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

test hits Fighter for 32 physical damage.
test killed Fighter!
Something hits Slinger for
6 physical damage.
Warrior misses Something.
Something hits Warrior for
6 physical damage.
Slinger shoots!


Something hits Slinger for
5 physical damage.
--------------------------------

Warrior misses Something.

Something hits Warrior for
5 physical damage.
--------------------------------

Slinger hits Fire drake hatchling for 1 physical damage.
Fire drake hatchling hits Slinger for 0 fire damage.
Fire drake hatchling calms down.

Stone golem calms down.

Fire drake hatchling calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
Test calms down.

Stone golem calms down.

War hound calms down.


--------------------------------

Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


--------------------------------

Falling into the trap of despair, you find your energies fading. Perhaps, you were never meant to be...
Saving game...