12 the level 1 Cornac Martyr by reidan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeInsane Adventure
SexMale
RaceCornac
ClassMartyr
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 15)
Cunning13 (base 13)

Resources

Life105/105
Insanity0/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Chivalry1.30
0/5
0/5
0/5
0/5
Demented / Standard-Bearer1.30
0/5
0/5
0/5
0/5
Demented / Beinagrind Whispers1.30
1/5
0/5
0/5
0/5
Demented / Scourge1.30
0/5
0/5
0/5
0/5
Demented / Vagabond1.30
0/5
0/5
0/5
0/5
Demented / Unsettling Words1.30
1/5
0/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Polarity1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Light source
Quiver
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest &039;! (Press &039; to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Resting starts...

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTTalent Dig is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
The Hunter and the Hunted chapter 1
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).