Ghoul the level 1 Ghoul Adventurer by Menschheit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassAdventurer
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution20 (base 12)
Magic12 (base 12)
Willpower12 (base 14)
Cunning10 (base 12)

Resources

Life62/62
Paradox300
Psi104/104
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save8
Mental Save7

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.00
1/5
0/5
0/5
0/5
Chronomancy / Flux1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

In off hand
Light source
In main hand

Inventory

Achievements

Log

Ghoul HIT, 100% = (50 + 2,5 * (20 - 0)), min=0%, max=100%
Ghoul HIT, 100% = (50 + 2,5 * (20 - 0)), min=0%, max=100%
Ghoul hits Necromancer for 12 physical, 6 physical (18 total damage).
Necromancer casts
Soul Rot.
Necromancer&
Necromancer&
fbd578LASTLIGHT_GREYLASTSLATELAST0 blight (0 total damage).

Ghoul HIT, 100% = (50 + 2,5 * (20 - 0)), min=0%, max=100%
Ghoul HIT, 100% = (50 + 2,5 * (20 - 0)), min=0%, max=100%
Ghoul hits Necromancer for 16 physical, 6 physical (22 total damage).
Necromancer HIT, 35% = (50 + 2,5 * (2 - 8)), min=0%, max=100%
Necromancer hits Ghoul for (23 absorbed), 0 physical (0 total damage).
Necromancer MISS, 35% = (50 + 2,5 * (2 - 8)), min=0%, max=100%
Necromancer misses Ghoul.

Ghoul HIT, 100% = (50 + 2,5 * (20 - 0)), min=0%, max=100%
Ghoul HIT, 100% = (50 + 2,5 * (20 - 0)), min=0%, max=100%
Ghoul hits Necromancer for 15 physical, 6 physical (21 total damage).
Necromancer MISS, 35% = (50 + 2,5 * (2 - 8)), min=0%, max=100%
Necromancer misses Ghoul.
The shield around Ghoul crumbles.

Talent Arrow Stitching is ready to use.

Necromancer says: &
039;
Resting starts...

Ghoul retunes the fabric of spacetime.

Ghoul stops spinning fate.

Talent Rune: Shielding is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).