Dairimadir the level 3 Skeleton Wanderer by rbblain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassWanderer
Level / Exp3 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 12)
Dexterity41 (base 18)
Constitution20 (base 20)
Magic1 (base 1)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life173/173
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.388114253578
See Invisible27.388114253578

Offense: Mainhand

Damage28
Accuracy34
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower6
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense22
Ranged Defense22
Fatigue6
Physical Save18
Spell Save3
Mental Save16

Defense: Resistances

Cold 6%( 70%)
Fire 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery training1.00
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Undead / Skeleton2.10
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
active

Equipment

On feet
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You collect a new ingredient: green worm (1).
Dairimadir&
WHITELASTLAST{bold}039;s Shoot killed Green worm mass!

Dairimadir shoots!
Resting starts...

Talent Steady Shot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Talent Rune: Shielding is ready to use.
Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTYELLOW_GREEN039;&LASTLASTLASTDairimadir shoots!
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press &039; or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press &039; or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press &039; or right click to use).
Ran for 18 turns (stop reason: at exit).