Azeal the level 5 Drem Wanderer by Azeal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassWanderer
Level / Exp5 / 78%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity18 (base 12)
Constitution13 (base 12)
Magic14 (base 12)
Willpower11 (base 12)
Cunning12 (base 12)

Resources

Life180/218
Stamina114/114
Negative42/42
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement+7.7049757526503%
Spell+2.0280237058576%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage44
Accuracy29
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed0.98012287573359

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+3%

Defense: Base

Armour (hardiness)12 (30%)
Defense11
Ranged Defense11
Fatigue7
Physical Save20
Spell Save13
Mental Save8

Defense: Resistances

Darkness 5%( 70%)
Light 5%( 70%)
Fire 17%( 70%)
Physical 15%( 70%)
Cold 18%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Superiority1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
5/5
2/5
0/5
0/5
Celestial / Crusader1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Celestial / Hymns1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of rough leather gloves (0 def, 1 armour).
You gain 4.95 gold from the transmogrification of
rejuvenating iron mail armour (2 def, 4 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of nature (+15%) (0 def, 0 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of light (+15%) (0 def, 0 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 18 block).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 2.25 gold from the transmogrification of
acidic iron waraxe of phasing (12-17 power, 9 apr).
You gain 1.87 gold from the transmogrification of
thought-forged iron mace (12-18 power, 2 apr).
You gain 1.87 gold from the transmogrification of
hateful steel longsword (17-24 power, 3 apr).
You gain 1.49 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, fire element).
You gain 2.08 gold from the transmogrification of
earthen elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 2.82 gold from the transmogrification of
cruel elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 2.11 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, temporal element).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 34; cd 16).
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; mental; dur 2; cd 10).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

There is a Ruins of Kor&039;&LASTLASTLAST