Dwarf fortress the level 2 Dwarf Adventurer by champimaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp2 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic11 (base 12)
Willpower17 (base 13)
Cunning14 (base 14)

Resources

Life292/292
Psi108/108
Stamina109/110
Equilibrium10
Healing Factor1.0460311219418
Regeneration2.515381911355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)12.5 (43.579428603723%)
Defense10
Ranged Defense10
Fatigue13
Physical Save20
Spell Save9
Mental Save10

Defense: Resistances

Fire 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
1/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.00
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active

Equipment

Psionic focus
Light source
On head
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 2.23 gold from the melting of acidic iron waraxe of daylight (10-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (9-14 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (12-17 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.96 gold from the melting of
mossy mindstar of resolve (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 1.63 gold from the melting of
iron mace of dampening (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (10-15 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-12 power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 18).
You gain 2.05 gold from the melting of
blink rune of the duelist (range 3; phase 12; cd 11).
You gain 1.65 gold from the melting of
steam generator implant (steam 5).
You gain 2.65 gold from the melting of
medical injector implant (efficiency 86% / cooldown 93%).
You gain 2.55 gold from the melting of
medical injector implant (efficiency 82% / cooldown 62%).
There is a previous level here (press &039; or right click to use).