Armeem the level 1 Higher Battlemage by lec0ckgrande

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassBattlemage
Level / Exp1 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic17 (base 16)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life100/100
Mana43/65
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save8.4
Spell Save9.8
Mental Save7.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Spell / Warlockery1.30
1/5
0/5
0/5
0/5
Technique / Two Weapon Fighting1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Spell / Magic Steel1.30
1/5
0/5
0/5
0/5
Spell / Viking Heritage1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.10
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the north (wolf)).


Wolf misses Armeem.

Armeem hits Wolf for 9 physical, 3 lightning, 3 cold, 3 fire, 6 physical, 3 lightning, 3 cold, 3 fire (30 total damage).
Wolf hits Armeem for 4 physical damage.

Wolf hits Armeem for 4 physical damage.
Armeem hits Wolf for 12 physical, 3 lightning, 3 cold, 3 fire, 6 physical (26 total damage).
Armeem killed Wolf!

Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Armeem picks up (b.):
rough leather belt of transcendence.
Ran for 2 turns (stop reason: hostile spotted to the southeast (green worm mass)).


Armeem casts Magical Cleave.

Armeem hits Fox for 11 physical, 3 lightning, 3 cold, 3 fire, 7 physical, 3 lightning, 3 cold, 3 fire (33 total damage).
You collect a new ingredient:
green worm.
Armeem hits Green worm mass for 66 arcane damage.
Armeem hits Fox for 66 arcane damage.
Armeem killed Green worm mass!
Armeem killed Fox!