Orra the level 9 Cornac Archmage by indigowizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic28 (base 28)
Willpower24 (base 24)
Cunning14 (base 14)

Resources

Life161/161
Mana226/226
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+16%
Cold+6%
Mind+11%
Arcane+6%
Fire+6%
Nature+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save20
Spell Save29
Mental Save18

Defense: Resistances

All 7%( 70%)
Mind 17%( 70%)
Nature 26%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
3/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5

Effects

Quests

active
done
done
active
done
done

Equipment

Main armor
On fingers
On fingers
Light source
In main hand

Inventory

Achievements

Matrix style!
74th Pyre 122nd year of Ascendancy at 18:48
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Orra the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:29
see stats
The Arena Unlocked Arena mode.
By Orra the Cornac Archmage level 9
14th Dusk 122nd year of Ascendancy at 02:04
see stats

Log

Talent Flame is ready to use.
Talent Chain Lightning is ready to use.
Talent Infusion: Wild is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Teleport is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Ran for 10 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

Orra picks up (e.):
blooming vined mindstar (4-5 power, 18 apr, mind damage).
There is an exit to Derth here (press &039; or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


You gain 1.45 gold from the transmogrification of
blooming vined mindstar (4-5 power, 18 apr, mind damage).
There is an exit to the worldmap here (press &039; or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Derth (Town) here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.