HissSpit the level 6 Nekomata Gunslinger by cyclopsslayer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
Bladebender 1.5.6
Starting Equipment 1.6.0
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceNekomata
ClassGunslinger
Level / Exp6 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity26 (base 21)
Constitution11 (base 13)
Magic12 (base 10)
Willpower10 (base 10)
Cunning20 (base 19)

Resources

Life186/186
Steam100/100
Healing Factor1.1182872928177
Regeneration0.27957182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy33
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage15
Accuracy33
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense27
Ranged Defense27
Fatigue0.66944655041698
Physical Save12
Spell Save7
Mental Save10

Defense: Resistances

Acid 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
4/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Nekomata1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

failed
done
active

Equipment

Quiver
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.65 gold pieces.

HissSpit picks up (s.):
iron pickaxe (dig speed 38 turns).
Talent Dig is ready to use.
There is a way to the previous level here (press &039; or right click to use).
Ran for 26 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 0.15 gold from the melting of
iron pickaxe (dig speed 38 turns).
You gain 0.02 gold from the melting of
brass lantern.
You collect a new ingredient:
lump of iron (1).
You gain 2.50 gold from the melting of
Helm of the Slow (0 def, 8 armour).
You gain 1.08 gold from the melting of
stabilizing rough leather cap of strength (+3) (0 def, 1 armour).
You gain 2.50 gold from the melting of
Extradimensional Hat (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.61 gold from the melting of
cleansing iron mail armour of acid resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 9.21 gold from the melting of
Shadequell (2 def, 4 armour).
There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

HissSpit tessellates her cloak!