Dragon Knight the level 10 Drem Wyrmic by szymekc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassWyrmic
Level / Exp10 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 32)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic12 (base 10)
Willpower28 (base 26)
Cunning13 (base 10)

Resources

Life350/350
Stamina193/193
Equilibrium15
Healing Factor1.0164835164835
Regeneration1.4739010989011

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage65
Accuracy26
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)21 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save26
Spell Save22
Mental Save18

Defense: Resistances

Lightning 16%( 70%)
Acid 2%( 70%)
Cold 10%( 70%)
Blight 9%( 70%)
Physical 16%( 70%)
Fire 4%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
3/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
4/5
0/5

Effects

talent

Quests

active
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dragon Knight the Drem Wyrmic level 10
31st Voratun 122nd year of Ascendancy at 23:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Dragon Knight the Drem Wyrmic level 8
26th Voratun 122nd year of Ascendancy at 03:29
see stats

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Dragon Knight wears:
restful copper amulet.

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.73 gold from the transmogrification of
iron shield of physical resistance (+11%) (4 def, 2 armour, 7.5-9 power, 21.5 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (21/21, 14-19.6 power, 5 apr).
You gain 3.78 gold from the transmogrification of
thought-forged iron greatsword of erosion (15-24 power, 1 apr).
You gain 1.06 gold from the transmogrification of
arcing iron greatmaul (15.5-23.25 power, 1 apr).
You gain 1.79 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, acid element).
You gain 3.00 gold from the transmogrification of
Kor&LASTLASTYELLOW_GREEN039; Lair here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Way into the heart of the gloom here (press &039; or right click to use).
Today is the 2nd Acquisition of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTLASTYELLOW_GREEN039;&LASTTEALLASTLAST