Azilanhin the level 20 Ogre Sun Paladin by Exim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp20 / 98%
Sizebig
Lifes / Deaths

Primary Stats

Strength69 (base 48)
Dexterity15 (base 10)
Constitution18 (base 10)
Magic60 (base 41)
Willpower13 (base 10)
Cunning13 (base 10)

Resources

Life609/609
Positive107/107
Stamina174/174
Healing Factor1.323829787234
Regeneration6.9501063829787

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage83
Accuracy43
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+15%
Physical+9%
Mind+15%
All+0%
Darkness+16%
Light+15%
Temporal+3%
Lightning+12%
Fire+0%
Nature+15%

Offense: Damage Penetration

Cold+20%
Lightning+5%

Defense: Base

Armour (hardiness)24 (65.629139072848%)
Defense32
Ranged Defense32
Fatigue5
Physical Save40
Spell Save46
Mental Save20

Defense: Resistances

Arcane 15%( 70%)
Mind 28%( 70%)
All 11%( 70%)
Lightning 31%( 70%)
Light 26%( 70%)
Temporal 22%( 70%)
Darkness 21%( 70%)
Fire 32%( 70%)
Nature 40%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance25%
Bleed Resistance20%
Confusion Resistance64%
Pinning Resistance0%
Stun Resistance35%
Poison Resistance10%
Knockback Resistance20%

Inscriptions (4/4)

Runes
Runes
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
2/5
4/5
1/5
4/5
Celestial / Sun1.30
3/5
2/5
1/5
4/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
3/5
Celestial / Chants1.30
1/5
1/5
2/5
1/5
Race / Ogre1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
3/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
failed
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Azilanhin the Ogre Sun Paladin level 10
25th Dusk 122nd year of Ascendancy at 08:39
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Azilanhin the Ogre Sun Paladin level 10
25th Dusk 122nd year of Ascendancy at 08:37
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Azilanhin the Ogre Sun Paladin level 20
15th Haze 122nd year of Ascendancy at 20:25
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Azilanhin the Ogre Sun Paladin level 9
6th Mirth 122nd year of Ascendancy at 10:12
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Azilanhin the Ogre Sun Paladin level 9
1st Summertide 122nd year of Ascendancy at 07:18
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Azilanhin the Ogre Sun Paladin level 16
74th Dusk 122nd year of Ascendancy at 01:22
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Azilanhin the Ogre Sun Paladin level 20
37th Haze 122nd year of Ascendancy at 20:51
see stats

Log

Deadly Poison from Isewyn the thief hits Azilanhin for 32 nature damage.
Wasting from Dredge hits
Azilanhin for 11 temporal damage.
Azilanhin the level 20 ogre sun paladin was slimed to death by Isewyn the thief on level 2 of The Maze.
You have 4 life(s) left.
Azilanhin deactivates
Weapon of Light.
Azilanhin slows down.

Azilanhin speeds up.

Azilanhin calms down.

Azilanhin stops wasting away.

Azilanhin deactivates
Chant of Fortress.
Azilanhin is no longer poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Wasting from Dredge killed Azilanhin!
Saving game...

Saving done.

Resting starts...

Talent Healing Light is ready to use.
Talent Block is ready to use.
Talent Shield Slam is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Second Life is ready to use.
Talent Infusion: Movement is ready to use.
Talent Weapon of Light is ready to use.
Talent Rune: Shielding is ready to use.
Talent Chant of Fortress is ready to use.
Talent Ogric Wrath is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!