ORKZ the level 14 Orc Gunslinger by karth007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNightmare Exploration
SexMale
RaceOrc
ClassGunslinger
Level / Exp14 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity43 (base 38)
Constitution16 (base 11)
Magic9 (base 10)
Willpower16 (base 10)
Cunning43 (base 32)

Resources

Life300/300
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage31
Accuracy50
Crit Chance19%
APR3
Speed1.00

Offense: Offhand

Damage31
Accuracy50
Crit Chance19%
APR3
Speed1.00

Offense: Spell

Spellpower9
Crit Chance11%
Speed1

Offense: Mind

Mindpower28.7
Crit Chance20%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)8 (30%)
Defense22.775
Ranged Defense22.775
Fatigue12
Physical Save28.925
Spell Save18.75
Mental Save34.325

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
1/5
1/5
2/5
Steamtech / Bullets mastery1.30
1/5
2/5
1/5
0/5
Steamtech / Gunner training1.30
4/5
2/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
2/5
3/5
1/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By ORKZ the Orc Gunslinger level 10
26th Retaking 124th year of Ascendancy at 17:24
see stats

Log

Rested for 28 turns (stop reason: all resources and life at maximum).

ORKZ picks up (i.):
steel steamsaw (14-21 power, 8 apr).
Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 31 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 69 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press &039; or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 0.79 gold from the melting of
woollen robe of frost (+18%) (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel steamsaw (14-21 power, 8 apr).
You gain 3.07 gold from the melting of
cruel ash magestaff (15-18 power, 3 apr, cold element).
You collect a new ingredient:
lump of steel (1).
You gain 6.14 gold from the melting of
steel longsword &039; (21.5-30.1 power, 3 apr).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 2.50 gold from the melting of
schematic: Pain Suppressor Salve.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Corrosive Shell.
There is a way to the previous level here (press &039; or right click to use).
ORKZ tessellates his cloak!