Arctur the level 2 Thalore Wyrmic by Melac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp2 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower20 (base 14)
Cunning15 (base 10)

Resources

Life133/133
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy20
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)3 (30%)
Defense2.05
Ranged Defense2.05
Fatigue7
Physical Save11.2
Spell Save9.8
Mental Save16.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press &039; or right click to use).
Ran for 60 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
quick elm wand of trap destruction [power 15] (11 cooldown).
You gain 1.62 gold from the transmogrification of
spellwoven linen wizard hat of fire (+15%) (1 def, 0 armour).
You gain 0.72 gold from the transmogrification of
scholar&LASTLASTrough leather sling.
You gain 2.36 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 1.17 gold from the transmogrification of
iron dagger of projection (10.5-13.65 power, 5 apr).
There is a way to the next level here (press &039; or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 59 turns (stop reason: at exit).


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