











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Forbidden Cults 1.7.4Official Expansion!Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Balanced Wanderer Trees 1.7.4This addon gives the class and generic trees equal weight, so trees like Survival are not extremely common. Full Respecialization 1.5.5Allows full control over respecialization at any time. Grants the ability to respecialize all your attributes: stats, talents, categories, and prodigies. Categories no longer have a cap. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Alternate Talent Requirements 1.5.0Changes some talent categories to base their stat requirements on your highest stat from a given subset. These talents require the greater of Strength or Dexterity: These talents require the greater of Strength or Magic: These talents require the greater of Strength or Willpower: Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Resourceful Wanderers 1.7.4Help Wanderers make use of trees which are otherwise hard or impossible to use due to:
Any time a category or tree is learned which is dependant on something specific that you don't already have, one or multiple 'Wanderer' trees will be granted locked as well. These trees are usually at x0.8 mastery, and can have less or more than 4 talents, learnable out-of-order. Wanderer trees can be removed under certain conditions, and this will fully refund category and talent points. The exact conditions are detailed in each tree's description. Every Wanderer now knows the Shoot talent from the get-go, and starts with iron mail armour in addition to everything else. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Allow Full Respec Anywhere 1.2.3Allows characters to fully respec anywhere in game, not just in towns. Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Auto Use Tweaks 1.5.5Tweaks the auto use options for talents.
It has 106 options currently, to cover most situations. Bind multiple to left click [don't forget alt+shift+o for this] Talents requiring an enemy will not auto-use if under 50%mana or 25%vim or 25%stam. Changelog (cause comment system's busted): 2/5/2018 |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Dwarf |
| Class | Wanderer |
| Level / Exp | 11 / 24% |
| Size | medium |
| Lifes / Deaths | Killed by Vorotira the large brown snake at level 11 on the 4th Profit 122nd year of Ascendancy at 01:22 / 1 |
Primary Stats
| Strength | 47 (base 34) |
| Dexterity | 18 (base 20) |
| Constitution | 17 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 22 (base 12) |
| Cunning | 17 (base 12) |
Resources
| Mana | 170/220 |
| Equilibrium | 5 |
| Life | -44/422 |
| Psi | 62/112 |
| Stamina | 150/160 |
| Paradox | 310 |
| Healing Factor | 1.062941519274 |
| Regeneration | 4.5175014569144 |
Speed
| Mental | +2% |
| Attack | +2% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 2 |
| See Invisible | 9 |
Offense: Mainhand
| Damage | 56 |
| Accuracy | 35 |
| Crit Chance | 5% |
| APR | 0 |
| Speed | 0.98 |
Offense: Offhand
| Damage | 28 |
| Accuracy | 35 |
| Crit Chance | 5% |
| APR | 0 |
| Speed | 0.98 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 3% |
| Speed | 0.98039215686275 |
Offense: Damage Bonus
| Lightning | +19% |
| Light | +9% |
| Mind | +3% |
| Fire | +3% |
| All | +0% |
Offense: Damage Penetration
| Fire | +10% |
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 33 (88.568973732692%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 40 |
| Physical Save | 24 |
| Spell Save | 18 |
| Mental Save | 20 |
Defense: Resistances
| Acid | 11%( 70%) |
| Arcane | 5%( 70%) |
| Cold | 3%( 70%) |
| All | 0%( 70%) |
| Lightning | 15%( 70%) |
| Light | 6%( 70%) |
| Physical | 2%( 70%) |
| Darkness | 6%( 70%) |
| Fire | 3%( 70%) |
| Nature | 3%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Cunning / Shadow magic | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen power | 1.20 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (augmentation) | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Higher draconic abilities | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Forge | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 5/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
From bellow, it devours | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Equipment
| On feet | Cloudslice (0 def, 4 armour)3.0 T1 feet armor [Rare] Master While equipped: dps ---------- Melee Ret 2 lightning On Hit (Melee): * 20% chance to reduce all saves and defense by 18 ----- def ----- Armour +4 Fatigue +2% Resists +3% nature ---------- misc Infravis +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
| Light source | Adura the Swampradiance2.0 T1 lite [Rare] Master While equipped: Stats +2 Wil +2 Mag dps ---------- Res.pen +5% nature ---------- misc Light +6 See.Invis +9 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | linen wizard hat &039; (1 def, 2 armour)2.0 T1 head armor [Rare] Nature While equipped: dps ---------- Dmg.mod +10% lightning ----- def ----- Armour +2 Defense +1 (+1 eff.) Resists +15% lightning +5% arcane Max.HP +60.00 HP.reg +2.00 ---------- misc Light +3 A pointy cloth hat, very wizardly... |
| Tool | overpowered iron torque of gale force [power 145] (14/22 cooldown)2.0 T1 torque charm [Ego] Psionic Project a gust of wind in a cone knocking all creatures back 7 spaces and dealing 145 physical damage Puts all charms on 22 cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | Aradhemira the copper ring0.1 T1 ring jewelry [Rare] Master While equipped: ----- def ----- Resists +6% light +3% darkness Crit.dmg- 10.00% Phys.save +7 (+4 eff.) Spell.save +7 (+4 eff.) Mind.save +7 (+3 eff.) Rings make your fingers look great! |
| Around waist | Salulle the Cinderscar1.0 T1 belt armor [Rare] Nature While equipped: Stats +5 Str dps ---------- Dmg.mod +3% fire Res.pen +10% fire ----- def ----- Max.HP +32.00 A belt that goes around your waist. |
| In main hand | Xina the Jetspire (0 def, 2 armour, 10-12 power, 24 block)7.0 T1 shield armor [Rare] Arcane When used to Attack: Power 10.0 - 12.0 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +24 Melee+ +11 acid On Hit.r1 +8 darkness While equipped: Stats +1 Con dps ---------- On Hit (Melee): * 20% chance to reduce damage dealt by 15% On Melee Ret: * 11% chance to reduce armor by 17% ----- def ----- Armour +2 Fatigue +8% Resists +11% acid +3% darkness ---------- misc Talents +1 Block Handheld deflection devices. |
| On hands | Eilinimiwe (0 def, 1 armour)1.0 T1 hands armor [Rare] Master While equipped: Stats +3 Str dps ---------- Phys.pwr +5 (+2 eff.) ----- def ----- Armour +1 Resists +3% fire +2% physical +3% cold Die.at -40.00 life Learn an unarmed attack talent or enable &039; to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| In off hand | reinforced iron shield (0 def, 3 armour, 10-11 power, 41.5 block)7.0 T1 shield armor [Ego] Master When used to Attack: Power 9.5 - 11.4 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +42 While equipped: ----- def ----- Armour +3 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
| Cloak | Kheleromildir the Thunderbliss (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Str +1 Con dps ---------- Mind.pwr +10 (+5 eff.) Dmg.mod +9% lightning +9% light +3% mind ----- def ----- Defense +1 (+1 eff.) ---------- misc Hate/m.crit +1.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | rejuvenating iron plate armour (0 def, 7 armour)17.0 T1 massive armor [Ego] Nature While equipped: ----- def ----- Armour +7 Fatigue +22% HP.reg +2.00 ---------- misc Stam/turn +0.90 A suit of armour made of metal plates. |
Inventory
shielding rune of the titan (absorb 114; dur 4; cd 14)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 114 damage for 4 turns. Its effects scale with your Constitution stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
iron dagger (10-14 power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 10.5 - 13.7 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
iron greatsword (14-22 power, 1 apr)3.0 T1 greatsword 2H weapon [Normal] Power 14.0 - 22.4 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Massive two-handed swords. |
iron longsword (12-16 power, 2 apr)3.0 T1 longsword 1H weapon [Normal] Power 11.5 - 16.1 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +2.5% Atk.spd 100% Sharp, long, and deadly. |
gifted mossy mindstar of life (2-3 power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego] Nature Power 2.5 - 2.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +5 (+2 eff.) ----- def ----- Max.HP +13.00 HP.reg +0.60 ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
elm vilestaff of might (10-12 power, 2 apr, blight element)5.0 T1 staff 2H weapon [Ego] Arcane Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +3 (+3 eff.) Dmg.mod +10% blight ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
potent ash starstaff of warding (19-23 power, 3 apr, temporal element)5.0 T2 staff 2H weapon Reqs Mag 16 [Ego] Arcane Power 19.0 - 22.8 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +3 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +2% Spell.pwr +9 (+8 eff.) Dmg.mod +19% temporal ----- def ----- Armour +4 Defense +4 (+4 eff.) ---------- misc Wards +2 temporal Talents +2 Ward +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Xanidaldana (20-29 power, 3 apr)3.0 T2 waraxe 1H weapon [Random Unique] Arcane/Master Power 20.5 - 28.7 Physical Uses 100% Str Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% Melee+ +9 cold On Crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 While equipped: Stats +2 Mag +1 Wil ---------- misc See.Invis +6 One-handed war axes. |
Bogclamor1.0 T1 belt armor [Rare] Master While equipped: dps ---------- Phys.pwr +3 (+1 eff.) Dmg.mod +6% nature Res.pen +5% nature Melee Ret 6 mind ----- def ----- Resists +3% acid Spell.save +7 (+4 eff.) ---------- misc Size +1 A belt that goes around your waist. |
Mayira the rough leather belt1.0 T1 belt armor [Rare] Master While equipped: Stats +4 Str +1 Dex +1 Cun ----- def ----- Resists +6% fire +6% cold A belt that goes around your waist. |
linen robe (0 def, 0 armour)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
mindwoven woollen robe of fire (+15%) (0 def, 0 armour)2.0 T2 cloth armor [Ego] Nature/Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +3 (+1 eff.) Dmg.mod +10% fire ----- def ----- Resists +9% all +15% fire Mind.save +16 (+8 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
spellwoven woollen robe (0 def, 0 armour)2.0 T2 cloth armor [Ego] Arcane While equipped: dps ---------- Spell.crit +3% Spell.pwr +2 (+2 eff.) ----- def ----- Resists +9% all Spell.save +18 (+10 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of rough leather boots &039; (0 def, 1 armour)2.0 T1 feet armor [Rare] Nature While equipped: dps ---------- Melee Ret 4 physical ----- def ----- Armour +1 Resists +6% lightning +7% temporal +12% acid Max.HP +20.00 HP.reg +4.00 ---------- misc Stam/turn +1.00 A pair of boots made of leather. |
pair of rough leather boots &039; (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Dmg.mod +9% blight Res.pen +15% darkness +15% blight On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +1 Resists +3% blight +6% fire +6% cold A pair of boots made of leather. |
iron gauntlets of dexterity (+3) (0 def, 1 armour)1.5 T1 hands armor [Ego] Master While equipped: Stats +3 Dex dps ---------- Acc +11 (+5 eff.) ----- def ----- Armour +1 Fatigue +1% Learn an unarmed attack talent or enable &039; to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
restful iron gauntlets (0 def, 1 armour)1.5 T1 hands armor [Ego] Psionic While equipped: ----- def ----- Armour +1 Fatigue +1% HP.reg +2.00 ---------- misc Stam/turn +0.60 Max.stam +11.00 Learn an unarmed attack talent or enable &039; to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
steady rough leather gloves (0 def, 1 armour)1.0 T1 hands armor [Ego] Psionic While equipped: dps ---------- Acc +5 (+3 eff.) ----- def ----- Armour +1 Phys.save +5 (+3 eff.) Mind.save +5 (+2 eff.) Disarm- +22% Learn an unarmed attack talent or enable &039; to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Bethidalaith (0 def, 3 armour)3.0 T1 head armor [Rare] Nature While equipped: Stats +1 Str dps ---------- Phys.pwr +10 (+3 eff.) Res.pen +20% mind +5% physical ----- def ----- Armour +3 Fatigue +5% Resists +7% cold ---------- misc Equi/ret +0.04 Breathe water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Harichak (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +3 Str dps ---------- On Hit (Melee): * 10% chance to reduce all saves and defense by 18 ----- def ----- Armour +1 Fatigue +1% Resists +3% lightning +9% nature +6% light A cap made of leather. |
rough leather cap of constitution (+3) (0 def, 1 armour)2.0 T1 head armor [Ego] Master While equipped: Stats +3 Con ----- def ----- Armour +1 Fatigue +1% A cap made of leather. |
iron mail armour (2 def, 4 armour)14.0 T1 heavy armor [Normal] While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% A suit of armour made of mail. |
iron plate armour of spell shielding (0 def, 7 armour)17.0 T1 massive armor [Ego] Arcane While equipped: ----- def ----- Armour +7 Fatigue +22% Resists +5% arcane Spell.save +10 (+6 eff.) A suit of armour made of metal plates. |
iron shield (0 def, 2 armour, 8-10 power, 20 block)7.0 T1 shield armor [Normal] When used to Attack: Power 8.5 - 10.2 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +20 While equipped: ----- def ----- Armour +2 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
iron shield (0 def, 2 armour, 8-10 power, 20.5 block)7.0 T1 shield armor [Normal] When used to Attack: Power 8.0 - 9.6 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +20 While equipped: ----- def ----- Armour +2 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
reinforced iron shield of resilience (0 def, 3 armour, 8-10 power, 42 block)7.0 T1 shield armor [Ego] Nature/Master When used to Attack: Power 8.0 - 9.6 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +42 While equipped: ----- def ----- Armour +3 Fatigue +8% Max.HP +43.00 ---------- misc Talents +1 Block Handheld deflection devices. |
4 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Porinor the iron pickaxe (dig speed 20 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str +5 Con dps ---------- Phys.pwr +5 (+2 eff.) ----- def ----- Resists +6% fire +5% darkness +3% mind Die.at -40.00 life While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Dazzlerip2.0 T1 lite [Rare] Nature While equipped: dps ---------- Dmg.mod +3% cold Res.pen +15% lightning Melee Ret 4 light ----- def ----- Resists +3% light Max.HP +40.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Xanaldassra the brass lantern2.0 T1 lite [Rare] Psionic While equipped: dps ---------- Mind.pwr +15 (+7 eff.) ----- def ----- Resists +3% cold Mind.save +12 (+6 eff.) Knockbk- +20% ---------- misc Light +3 See.Stealth +6 See.Invis +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher&VIOLETLASTCRIMSONLASTYELLOWLASTffff66LAST999900LASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Malathel [power 25] (14/25 cooldown)2.0 T1 torque charm [Rare] Psionic While equipped: dps ---------- Mind.crit +2% Crit.mult +5.00% Dmg.mod +9% temporal Res.pen +5% mind ---------- misc Equi/ret +0.04 Setup a psionic shield, reducing all damage taken by 25 for 5 turns Puts all charms on 25 cooldown Torques are made by powerful psionics to store psionic powers. |
soothing iron torque of mindblast [power 105] (14/15 cooldown)2.0 T1 torque charm [Ego] Psionic Blast the opponent&ORANGELASTLIGHT_GREENLASTORANGELASTLIGHT_GREENLASTLAST999900LAST999900LASTANTIQUE_WHITE |
3 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Raeta the Dwarf Wanderer level 10
2nd Profit 122nd year of Ascendancy at 06:29 see stats
Squadmate (Insane (Roguelike) difficulty)
Escaped from Reknor alive with your squadmate Norgan.By Raeta the Dwarf Wanderer level 6
18th Voratun 122nd year of Ascendancy at 20:03 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Raeta the Dwarf Wanderer level 10
3rd Profit 122nd year of Ascendancy at 03:47 see stats
Log
Melee retaliation hits Vorotira the large brown snake for 2 lightning damage.
Vorotira the large brown snake is no longer rampaging.
Mindrot hits Raeta for 6 mind, 5 darkness (11 total damage).
Poison from Vorotira the large brown snake hits Raeta for 40 nature damage.
Raeta uses Prismatic Slash.
Vorotira the large brown snake is weakened by the darkness!
Vorotira the large brown snake slows down.
Raeta hits Vorotira the large brown snake for 26 cold, 13 darkness, 65 cold, 19 darkness, 36 cold (158 total damage).
Melee retaliation hits Vorotira the large brown snake for 2 lightning damage.
Vorotira the large brown snake hits Raeta for 11 physical damage.
Raeta is no longer weakened.
Raeta overcomes the gloom
Raeta speeds up.
Mindrot hits Raeta for 4 mind, 4 darkness (8 total damage).
Poison from Vorotira the large brown snake hits Raeta for 34 nature damage.
Vorotira the large brown snake hits Raeta for 18 physical damage.
Melee retaliation hits Vorotira the large brown snake for 2 lightning damage.
Raeta uses Infusion: Wild.
Raeta stops being poisoned.
Raeta is cured!
Raeta lessens the pain.
Raeta uses Infusion: Regeneration.
Raeta starts regenerating health quickly.
Vorotira the large brown snake&
Mindrot hits Raeta for 5 mind, 5 darkness (10 total damage).
Vorotira the large brown snake uses Slime Spit.
Vorotira the large brown snake&fbd578LASTLIGHT_GREENLASTLAST{bold}039;Pul.








































































