Flint the level 4 Dwarf Berserker by darktanis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 18)
Dexterity9 (base 11)
Constitution22 (base 19)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life221/221
Stamina116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage32
Accuracy16
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)16.28 (56%)
Defense4.65
Ranged Defense7.65
Fatigue18
Physical Save16.45
Spell Save7.35
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed maiming1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Two-handed weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Flint picks up (g.): agate.
Flint picks up (d.):
iron dagger (5.5-7.15 power, 5 apr).
Flint picks up (e.):
hateful iron greatsword of erosion (13.5-21.6 power, 1 apr).
Flint picks up (q.):
zircon.
Flint picks up (i.):
rough leather armour of cold resistance (1 def, 2 armour).
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press &039; or right click to use).
Flint picks up (f.):
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
There is a The Iron Council (Dwarven empire main city) here (press &039; or right click to use).
Ran for 24 turns (stop reason: at exit).


You gain 0.77 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (16-22.4 power, 3 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 3.09 gold from the transmogrification of
hateful iron greatsword of erosion (13.5-21.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (5.5-7.15 power, 5 apr).
You gain 3.29 gold from the transmogrification of
inertial copper amulet of strength (+3).
You gain 1.18 gold from the transmogrification of
clarifying copper amulet.
You gain 1.13 gold from the transmogrification of
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