Archer the level 5 Kruk Higher Psyshot by Malcolm Reynolds

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
Hulk! 1.4.4
QuickTome: Remove Stat Requirements 1.4.1
QuickTome: Resource Tweaks 1.3.1
CampaignOrcs
ModeInsane Adventure
SexMale
RaceKruk Higher
ClassPsyshot
Level / Exp5 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity26 (base 25)
Constitution11 (base 10)
Magic11 (base 10)
Willpower14 (base 13)
Cunning13 (base 13)

Resources

Life141/141
Psi94/94
Healing Factor1.005
Regeneration0.25125

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy33
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage4
Accuracy27
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save8
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%
Stun Resistance0%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
0/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
4/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On feet
Quiver
Light source
On head
Tool
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Gift of the Highborn is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 1 turns (stop reason: hostile spotted to the south (yeti cub)).

Archer shoots!

Archer&
aaaaaaLASTLASTArcher hits Yeti cub for 10 mind damage.

Archer shoots!

Archer hits Yeti cub for 10 mind damage.
Archer&
aaaaaaLASTLASTLASTLASTArcher performs a melee critical strike against Yeti cub!
Archer hits Yeti cub for 15 mind damage.
Archer&
aaaaaaLASTLASTUID:9402:0fbd578LASTLASTLASTLAST00ffffLASTLASTAQUAMARINELAST039;s Shoot hits Yeti cub for 16 physical damage.
Archer hits Yeti cub for 10 mind damage.
Archer killed Yeti cub!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (yeti warrior)).

Archer deactivates Gestalt.