Orah the level 8 Cornac Bulwark by Mikael22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp8 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 32)
Dexterity12 (base 12)
Constitution19 (base 19)
Magic10 (base 10)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life259/259
Stamina94/94
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage53
Accuracy27
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)41.275336916221 (73.452380952381%)
Defense24.98093000916
Ranged Defense28.98093000916
Fatigue22
Physical Save19.25
Spell Save7.35
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Knockback Resistance57%
Stun Resistance57%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
4/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On fingers
Around neck
In main hand
On feet
In off hand
Main armor
Light source

Inventory

Achievements

Log


Resting starts...

Orah starts regenerating health quickly.

Orah stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Shield Slam is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Orah wears (replacing
Eden&LASTinsulating pair of iron boots of uncanny dodging (3 def, 3 armour).

You gain 1.55 gold from the transmogrification of
shielding linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 1.63 gold from the transmogrification of
cleansing iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.22 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.15 gold from the transmogrification of
acidic iron waraxe of massacre (18-25.2 power, 2 apr).
You gain 2.23 gold from the transmogrification of
iron greatsword of vileness (15.5-24.8 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30.5-45.75 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron greatmaul of phasing (16.5-24.75 power, 10 apr).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Passageway into Norgos&039;&LASTTEALLASTLASTLAST039;Eyal.
The time is 01:38.


Saving done.

There is a Way into the heart of the gloom here (press &039; or right click to use).

Orah deactivates Shield Wall.