Mindman the level 6 Cornac Adventurer by jjormang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Quick Drown NPCs AOE 1.5.10
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp6 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower18 (base 18)
Cunning24 (base 24)

Resources

Life168/168
Hate34/100
Equilibrium15
Psi98/98
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy12
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy12
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance11%
Speed1

Offense: Damage Bonus

Mind+6%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save10
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Psionic menace1.00
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
3/5
0/5
0/5
Psionic / Absorption1.30
3/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.30
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
5/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done

Equipment

Psionic focus
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Mindman the Cornac Adventurer level 6
75th Pyre 122nd year of Ascendancy at 16:46
see stats

Log

Rested for 84 turns (stop reason: all resources and life at maximum).

You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

Mindman picks up (f.):
epiphanous mossy mindstar (2-2.2 power, 12 apr, nature damage).
There is an exit to Derth here (press &039; or right click to use).
You pickup 0.70 gold pieces.

Mindman picks up (g.):
spiked iron plate armour of acid resistance (3 def, 7 armour).

There is an exit to Derth here (press &039; or right click to use).

You collect a new ingredient:
lump of iron (1).
You gain 1.60 gold from the melting of
spiked iron plate armour of acid resistance (3 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 6.92 gold from the melting of
Tarruharabers the iron longsword (12-16.8 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 8.40 gold from the melting of
Guretta (19-30.4 power, 10 apr).
There is an exit to the worldmap here (press &039; or right click to use).
Mindman uses Telekinetic Grasp.

Mindman telekinetically seizes:
epiphanous mossy mindstar (2-2.2 power, 12 apr, nature damage).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is an exit to the worldmap here (press &039; or right click to use).

Mindman deactivates Wild Growth.

Mindman deactivates Gesture of Pain.

Mindman deactivates Kinetic Shield.