Usal the level 5 Dwarf Barbarian by Canderel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsBarbarian Class 1.0.0
Constitution based stamina, and other stamina buffs 1.0.0
Items Vault 1.0.0
No Locked Categories 1.0.0
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassBarbarian
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 27)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic1 (base 2)
Willpower15 (base 12)
Cunning13 (base 13)

Resources

Life237/237
Stamina128/128
Healing Factor1
Regeneration0.33

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage41
Accuracy15
Crit Chance1%
APR7
Speed1.00

Offense: Offhand

Damage20
Accuracy15
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower1
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%

Defense: Base

Armour (hardiness)13.64 (43%)
Defense2.3
Ranged Defense2.3
Fatigue14
Physical Save17.5
Spell Save5.6
Mental Save9.8

Defense: Resistances

Darkness 12%( 70%)
Light 10%( 70%)
Temporal 21%( 70%)
Fire 6%( 70%)
Cold 5%( 70%)
All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Barbarian1.30
5/5
2/5
0/5
0/5
Technique / Executioner1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
4/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Light source
On head
Tool
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Usal the Dwarf Barbarian level 5
19th Voratun 122nd year of Ascendancy at 19:37
see stats

Log

You gain 0.10 gold from the transmogrification of pouch of iron shots (21/21, 10-12 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 42 block).
You gain 0.48 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 1.23 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, fire damage).
You gain 0.25 gold from the transmogrification of
iron mace (8-11.2 power, 2 apr).
You gain 0.73 gold from the transmogrification of
iron dagger of crippling (5-6.5 power, 5 apr).
Quest &039; status updated! (Press &039; to see the quest log)
Quest &039; is done! (Press &039; to see the quest log)
Accepted quest &039;! (Press &039; to see the quest log)
Accepted quest &039;! (Press &039; to see the quest log)
Quest &039; completed! (Press &039; to see the quest log)
Saving done.

There is a Escape route from Reknor here (press &039; or right click to use).
Saving done.

Saving done.

Saving game...

Personal New Achievement: Squadmate (Exploration mode)!