Fizzl the level 3 Yeek Archmage by arara

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp3 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic19 (base 19)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life-4/97
Mana159/159
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save6
Spell Save13
Mental Save11

Defense: Resistances

Fire 6%( 70%)
Cold 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

Rested for 11 turns (stop reason: all resources and life at maximum).

Yaech diver activates Kinetic Shield.

Ran for 2 turns (stop reason: hostile spotted to the east (yaech diver)).


Fizzl casts Lightning.

Fizzl hits Tempest for 52 lightning damage.
Fizzl hits Yaech diver for 61 lightning damage.
Fizzl hits Bee swarm for 61 lightning damage.
Fizzl killed Bee swarm!

Fizzl casts Flame.

Fizzl&
LIGHT_REDLASTLAST{bold}039;s Flame killed Yaech diver!
Talent Lightning is ready to use.

Fizzl uses Infusion: Regeneration.

Fizzl starts regenerating health quickly.

Talent Flame is ready to use.
Talent Illuminate is ready to use.
Fizzl casts Illuminate.


Resting starts...

Fizzl stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Illuminate is ready to use.
Fizzl casts Illuminate.

Rested for 16 turns (stop reason: all resources and life at maximum).


Saving game...