Zeeep the level 5 Yeek Archer by arara

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassArcher
Level / Exp5 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity22 (base 24)
Constitution6 (base 10)
Magic10 (base 10)
Willpower20 (base 10)
Cunning20 (base 12)

Resources

Life-16/127
Stamina137/137
Healing Factor0.9575435893407
Regeneration0.23938589733518

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage28
Accuracy27
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save5
Spell Save16
Mental Save14

Defense: Resistances

Acid 9%( 70%)
Nature 12%( 70%)
Cold 10%( 70%)
Lightning 10%( 70%)
Fire 9%( 70%)
All 2%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Quiver
On hands
In main hand
Light source

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.

Zeeep wears (replacing
rough leather sling): fungal rough leather sling.

Zeeep switches his weapons to:
elm longbow
quiver of elm arrows.

Zeeep wears (replacing
elm longbow): elm longbow of cold.

Zeeep switches his weapons to:
fungal rough leather sling
high-capacity pouch of iron shots.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Zeeep picks up (d.):
fungal cured leather sling of dampening.
Ran for 6 turns (stop reason: at door).


Zeeep wears (replacing
fungal rough leather sling): fungal cured leather sling of dampening.

You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
rough leather sling.
Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Something hits
Zeeep for 144 mind damage.
Zeeep the level 5 yeek archer was mindraped to death by a bloated horror on level 1 of Infinite Dungeon.