Bangarang the level 5 Skeleton Archer by arara

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity36 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life167/167
Stamina120/120
Healing Factor1.1500003099961
Regeneration2.9325007904902

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.703251193202
See Invisible22.703251193202

Offense: Mainhand

Damage57
Accuracy40
Crit Chance3%
APR10
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+4%

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save9
Spell Save8
Mental Save13

Defense: Resistances

Lightning 5%( 70%)
Nature 20%( 70%)
Temporal 5%( 70%)
Blight 20%( 70%)
Cold 20%( 70%)
Fire 20%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.
The shield around Bangarang crumbles.

There is a ladder to the next level here (press &039; or right click to use).
Talent Rune: Shielding is ready to use.
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press &039; or right click to use).
Ran for 37 turns (stop reason: at exit).


Saving game...

Saving done.

Message from
DarkGod: Brrrrrrrrr! It is so cold. The Santascape has come!
This is an event to celebrate the end of year, look for a snowman on your worldmap!
This even will be sent regulary during the festive days of the year&
LASTGOLDWHITE{bold}{normal}039;ve been naughty! Congratulations!
You gain 0.76 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 43.5 block).
You gain 1.30 gold from the transmogrification of
cleansing linen wizard hat of lightning (+15%) (1 def, 0 armour).
You gain 3.18 gold from the transmogrification of
thought-forged iron waraxe of persecution (105% power, 2 apr).
You gain 1.82 gold from the transmogrification of
hateful iron waraxe of massacre (115% power, 2 apr).
You gain 3.80 gold from the transmogrification of
balanced iron waraxe of persecution (102% power, 2 apr).
You gain 1.86 gold from the transmogrification of
potent elm vilestaff of power (104% power, 2 apr, darkness element).
You gain 5.45 gold from the transmogrification of
infernal elm magestaff of might (100% power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor&LASTLASTmitotic vined mindstar of gales (85% power, 18 apr, mind damage).
You gain 2.86 gold from the transmogrification of
acidic steel longsword of paradox (111% power, 3 apr).
You gain 5.26 gold from the transmogrification of
warbringer&LASTLASTPoltergeist&039;s Tree Trunk (136% power, 7 apr).
You gain 3.73 gold from the transmogrification of
balanced iron dagger of persecution (101% power, 5 apr).
You gain 4.42 gold from the transmogrification of
elemental iron battleaxe of daylight (109% power, 1 apr).
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