Zippy the level 6 Yeek Archmage by arara

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp6 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution14 (base 19)
Magic25 (base 24)
Willpower20 (base 13)
Cunning17 (base 11)

Resources

Life-55/124
Mana185/185
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight3
Lite4

Offense: Mainhand

Damage9
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save7
Spell Save15
Mental Save17

Defense: Resistances

Lightning 5%( 70%)
Temporal 5%( 70%)
Fire 5%( 70%)
Cold 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
active

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Zippy killed Golem (servant of Mayugatta the brown mold)!
Talent Flame is ready to use.

Zippy uses Infusion: Regeneration.

Zippy starts regenerating health quickly.

Talent Lightning is ready to use.

Zippy casts Rune: Manasurge.

Zippy starts to surge mana.

Zippy feels pain again.


Zippy uses his
bright ash wand of clairvoyance!

Talent Chain Lightning is ready to use.

Talent Pulverizing Auger is ready to use.

Zippy stops regenerating health quickly.


Resting starts...

Talent Infusion: Wild is ready to use.
Talent Illuminate is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Zippy stops surging mana.

Ran for 2 turns (stop reason: taken damage).

Something hits
Zippy for 44 acid damage.

Saving game...