Termina the level 6 Ogre Archer by orca

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceOgre
ClassArcher
Level / Exp6 / 47%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity28 (base 29)
Constitution17 (base 14)
Magic12 (base 10)
Willpower14 (base 10)
Cunning23 (base 12)

Resources

Life237/237
Stamina95/95
Healing Factor1.062941519274
Regeneration2.3916184183664

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth33.074207531484
See Invisible33.074207531484

Offense: Mainhand

Damage33
Accuracy38
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+11%
Fire+15%
All+0%

Defense: Base

Armour (hardiness)7 (30%)
Defense22
Ranged Defense22
Fatigue7
Physical Save18
Spell Save9
Mental Save12

Defense: Resistances

Acid 22%( 70%)
Fire 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

Termina picks up (w.):
iron mail armour of cold resistance (2 def, 4 armour).
You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
extending elm totem of thorny skin [power 15] (17 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.77 gold from the transmogrification of
impenetrable iron mail armour of cold resistance (2 def, 10 armour).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.04 gold from the transmogrification of
rough leather sling of lightning.
You gain 2.06 gold from the transmogrification of
horrifying vined mindstar of life (6-7 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 3.77 gold from the transmogrification of
balanced iron mace of persecution (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-18 power, 2 apr).
You gain 1.97 gold from the transmogrification of
iron greatmaul of daylight (20-29 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 17).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 58; dur 4; cd 16).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 18).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 16).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 10).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the duelist (heal 170; 14 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 13 cd).
You gain 0.70 gold from the transmogrification of
regeneration infusion (heal 68; 15 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the psychic (heal 68; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 43; cd 14).
There is a Entrance to the Scintillating Caves here (press &039; or right click to use).
You feel very confident walking into this place.