Ping the level 19 Whitehoof Gunslinger by orca

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassGunslinger
Level / Exp19 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity50 (base 47)
Constitution28 (base 18)
Magic32 (base 10)
Willpower15 (base 10)
Cunning58 (base 31)

Resources

Life522/522
Steam100/100
Healing Factor1.1456298990388
Regeneration2.5776672728374

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight13
Lite6
Infravision4
See Invisible6

Offense: Mainhand

Damage43
Accuracy50
Crit Chance33%
APR20
Speed1.00

Offense: Offhand

Damage43
Accuracy50
Crit Chance33%
APR20
Speed1.00

Offense: Spell

Spellpower26
Crit Chance15%
Speed1

Offense: Mind

Mindpower39
Crit Chance15%
Speed1

Offense: Damage Bonus

Nature+11%
Acid+14%
Light+6%
All+0%

Offense: Damage Penetration

Darkness+31%
Physical+14%
All+6%

Defense: Base

Armour (hardiness)15 (30%)
Defense32
Ranged Defense32
Fatigue0
Physical Save33
Spell Save21
Mental Save30

Defense: Resistances

Nature 29%( 70%)
Acid 28%( 70%)
Cold 23%( 70%)
All 9%( 70%)

Defense: Immunities

Pinning Resistance10%
Poison Resistance100%
Blind Resistance14%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance38%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
4/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
2/5
1/5
1/5
1/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
3/5
3/5
0/5
Steamtech / Gunner training1.30
5/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
2/5
1/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
1/5
Race / Whitehooves1.00
5/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Ping the Whitehoof Gunslinger level 6
11st Retaking 124th year of Ascendancy at 01:33
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Ping the Whitehoof Gunslinger level 12
14th Retaking 124th year of Ascendancy at 19:32
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ping the Whitehoof Gunslinger level 10
13rd Retaking 124th year of Ascendancy at 00:34
see stats
Mercy, mercy! (Nightmare (Adventure) difficulty) Killed Talosis without any civilians deaths.
By Ping the Whitehoof Gunslinger level 4
11st Retaking 124th year of Ascendancy at 00:40
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Ping the Whitehoof Gunslinger level 17
19th Retaking 124th year of Ascendancy at 10:15
see stats

Log

You gain 10.25 gold from the melting of overpowered ash totem of stinging [power 278] (19 cooldown).
You gain 18.21 gold from the melting of
ash totem of summon tentacle &039; [power 155] (25 cooldown).
You gain 1.07 gold from the melting of
stabilizing rough leather hat of dexterity (+3) (0 def, 1 armour).
You gain 9.34 gold from the melting of
scouring hardened leather gloves of sorrow (0 def, 2 armour).
You gain 1.25 gold from the melting of
corrosive hardened leather gloves (0 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel plate armour (0 def, 9 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel plate armour (0 def, 9 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 8.25 gold from the melting of
rejuvenating dwarven-steel mail armour (3 def, 8 armour).
You gain 5.03 gold from the melting of
troll-hide hardened leather armour (9 def, 6 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel shield (0 def, 4 armour, 42.5 block).
You gain 0.45 gold from the melting of
barbed quiver of ash arrows (19/19, 28-39 power, 7 apr).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.43 gold from the melting of
gifted vined mindstar of balance (5-6 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.98 gold from the melting of
hateful steel dagger (13-17 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.07 gold from the melting of
balanced steel dagger (12-15 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (14-20 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel longsword of massacre (21-29 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.39 gold from the melting of
chilling steel longsword of the mystic (15-21 power, 3 apr).
You gain 3.13 gold from the melting of
surging ash starstaff (15-18 power, 3 apr, darkness element).
You gain 2.08 gold from the melting of
ash vilestaff of fate (15-18 power, 3 apr, darkness element).
You gain 1.90 gold from the melting of
ash starstaff of might (15-18 power, 3 apr, light element).