Pool Cenis the level 1 Yeek Necromancer by sander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic18 (base 18)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life70/70
Mana145/145
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save12.95
Mental Save11.9

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Connection to online server lost, trying to reconnect.
You feel mildly anxious, and walk with caution.
Accepted quest &039;! (Press &039; to see the quest log)
Showing small healthbars and tactical borders.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTLASTYELLOWLASTYELLOWLASTYELLOWLASTYELLOWLASTYELLOWLASTLASTTalent Command Staff is ready to use.
Talent Invoke Darkness is ready to use.
Talent Phase Door is ready to use.
Talent Consume Soul is ready to use.
Talent Create Minions is ready to use.
Talent Dominant Will is ready to use.
Rested for 48 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press &039; or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Irkkk (Town) here (press &039; or right click to use).
You feel mildly anxious, and walk with caution.