mk the level 1 Yeek Anorithil by sander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassAnorithil
Level / Exp1 / 87%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic19 (base 19)
Willpower16 (base 10)
Cunning17 (base 13)

Resources

Life70/70
Positive11/50
Negative7/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save12.25
Mental Save11.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Mk killed Tanner!

Talent Mindlash is ready to use.
Natural infusions collapses.

Character control switched to mk.
Mk stops regenerating health quickly.

Mk feels pain again.


Mk picks up (b.):
spinel.
Talent Moonlight Ray is ready to use.

Talent Searing Light is ready to use.

Mk picks up (e.):
citrine.
Talent Twilight is ready to use.

Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Dominant Will is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press &039; or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.