Mijan the level 8 Halfling Wyrmic by KeeperBlue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHalfling
ClassWyrmic
Level / Exp8 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength31 (base 30)
Dexterity22 (base 10)
Constitution14 (base 11)
Magic10 (base 10)
Willpower26 (base 18)
Cunning25 (base 11)

Resources

Life299/299
Equilibrium25
Healing Factor1.1626086956522
Regeneration4.2435217391304

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth5
See Invisible7

Offense: Mainhand

Damage42
Accuracy27
Crit Chance15%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance10%
Speed1

Offense: Damage Bonus

Blight+9%
Lightning+9%
Light+18%
Physical+9%

Offense: Damage Penetration

Blight+15%
Fire+20%

Defense: Base

Armour (hardiness)53.877442090509 (74.117647058824%)
Defense18
Ranged Defense18
Fatigue29
Physical Save27
Spell Save19
Mental Save24

Defense: Resistances

Lightning 17%( 70%)
Fire 41%( 70%)
Cold 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
4/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 2.58 gold from the transmogrification of shimmering elm vilestaff of fate (100% power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 4.58 gold from the transmogrification of
balanced iron battleaxe of daylight (107% power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the sneak (range 8; power 20; dur 4).
You gain 2.15 gold from the transmogrification of
phase door rune of the duelist (range 8; power 22; dur 4).
You gain 2.15 gold from the transmogrification of
phase door rune of the duelist (range 8; power 22; dur 4).
You gain 1.60 gold from the transmogrification of
phase door rune (range 6; power 16; dur 4).
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 3).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispels darkness).
You gain 0.75 gold from the transmogrification of
regeneration infusion (heal 85 over 5 turns).
You gain 1.07 gold from the transmogrification of
healing infusion of the titan (heal 58).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 22).
There is a way to the next level here (press &039; or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj&
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