Dagor the level 16 Higher Necromancer by smithfield

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp16 / 82%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity18 (base 10)
Constitution16 (base 10)
Magic56 (base 43)
Willpower22 (base 13)
Cunning41 (base 30)

Resources

Life230/230
Mana285/285
Soul9/11
Healing Factor1.2045771506545
Regeneration5.1194528902817

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth30.709119195249
See Invisible32.709119195249
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage24
Accuracy33
Crit Chance16%
APR0
Speed1.00

Offense: Spell

Spellpower46
Crit Chance22%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower25
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Cold+46%
All+0%
Darkness+14%
Light+10%
Mind+6%
Fire+10%
Nature+3%

Offense: Damage Penetration

Cold+8%
Temporal+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense30
Ranged Defense30
Fatigue5
Physical Save15
Spell Save30
Mental Save24

Defense: Resistances

Darkness 13%( 70%)
Light 35%( 70%)
Temporal 10%( 70%)
Nature 16%( 70%)
Arcane 12%( 70%)
Cold 53%( 70%)
All 7%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance21%
Disarm Resistance23%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.60
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
1/5
3/5
0/5
0/5
Spell / Eradication1.30
1/5
3/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
5/5
1/5
3/5
1/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Dagor the Higher Necromancer level 8
9th Mirth 122nd year of Ascendancy at 06:20
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Dagor the Higher Necromancer level 10
5th Flare 122nd year of Ascendancy at 20:27
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Dagor the Higher Necromancer level 11
8th Dusk 122nd year of Ascendancy at 06:59
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Dagor the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 06:28
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Dagor the Higher Necromancer level 14
23rd Dusk 122nd year of Ascendancy at 10:59
see stats

Log


Lore found:
letter (rhaloren camp)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 11 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Dagor picks up (F.):
mossy mindstar (2-2 power, 12 apr, nature damage).
There is a way to the next level here (press &039; or right click to use).
Ran for 39 turns (stop reason: at exit).


Dagor wears (replacing
focusing elm wand of shielding [power 110] (3/17 cooldown)): steel torque of mindblast &039; [power 155] (13 cooldown).

You gain 1.61 gold from the transmogrification of
mindwoven linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 5.15 gold from the transmogrification of
pair of iron boots &039; (0 def, 3 armour).
Dagor switches his weapons to:
Zubobremina the Natureknight.

Dagor switches his weapons to:
Kor&LASTLASTLASTLASTTalent Command Staff is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press &039; or right click to use).
There is a way to the next level here (press &039; or right click to use).

There is a way to the next level here (press &039; or right click to use).
There is a way to the next level here (press &039; or right click to use).