Crood the level 6 Cornac Druid by roomba12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassDruid
Level / Exp6 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity16 (base 16)
Constitution10 (base 10)
Magic21 (base 21)
Willpower24 (base 20)
Cunning10 (base 10)

Resources

Life160/160
Equilibrium30
Healing Factor1
Regeneration0.9057812195363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy26
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.8 (58%)
Defense17
Ranged Defense17
Fatigue4
Physical Save23
Spell Save16
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance6%
Instadeath Resistance100%
Disarm Resistance31%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
1/5
1/5
0/5
0/5
Wild-gift / Winds1.30
0/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
3/5
1/5
0/5
0/5
Wild-gift / Land1.30
0/5
0/5
0/5
0/5
Wild-gift / Weather1.30
2/5
1/5
0/5
0/5
Wild-gift / Seas1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Technique / Staff combat1.30
1/5
0/5
0/5
0/5
Wild-gift / Eyals-embrace1.30
1/5
1/5
0/5
0/5
Wild-gift / Natural cycles1.30
2/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active

Equipment

Tool
On feet
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 8 turns (stop reason: at exit).

There is a way to the next level here (press &039; or right click to use).
You feel very confident walking into this place.
Crood uses Create Natural Gems.

Crood uses Create Natural Gems.

You create:
71 alchemist zircon

Crood wears:
71 alchemist zircon.

Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving game...

Crood deactivates Pure Spring.

Crood deactivates Pure Spring.

Crood deactivates Song of Summer.

Crood deactivates Song of Summer.

Crood deactivates Bolts from the Blue.

Crood deactivates Bolts from the Blue.

Crood deactivates Chant of Fortress.

Crood deactivates Chant of Fortress.