Probably a bad idea the level 15 Ghoul Sun Paladin by stuntofthelitter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
Stone Wardens DLC Class 1.0.1
"Save" Talent/Stat Points 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp15 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 33)
Dexterity17 (base 10)
Constitution21 (base 10)
Magic38 (base 38)
Willpower17 (base 10)
Cunning14 (base 13)

Resources

Life440/440
Mana219/219
Stamina160/160
Positive35/92
Healing Factor1.55
Regeneration1.3175

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage54
Accuracy42
Crit Chance11%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.75
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%

Offense: Damage Penetration

Mind+15%

Defense: Base

Armour (hardiness)40.24 (63%)
Defense14.45
Ranged Defense14.45
Fatigue29
Physical Save21.725
Spell Save19.25
Mental Save24.425

Defense: Resistances

Blight 20%( 70%)
Cold 53%( 70%)
All 0%( 70%)
Darkness 18%( 70%)
Light 0%( 70%)
Temporal 5%( 70%)
Lightning 5%( 70%)
Fire 10%( 70%)
Nature 38%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Combat1.30
5/5
1/5
1/5
2/5
Technique / Shield offense1.10
5/5
1/5
1/5
4/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
1/5
1/5
2/5
Technique / Combat training1.10
0/5
3/5
4/5
2/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
done
failed
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Probably a bad idea the Ghoul Sun Paladin level 10
4th Dusk 122nd year of Ascendancy at 15:21
see stats
The Arena Unlocked Arena mode.
By Probably a bad idea the Ghoul Sun Paladin level 8
1st Summertide 122nd year of Ascendancy at 20:14
see stats
The secret city Discovered the truth about mages.
By Probably a bad idea the Ghoul Sun Paladin level 10
11st Dusk 122nd year of Ascendancy at 09:37
see stats

Log

Skeleton mage casts Flame.
Skeleton mage hits Probably a bad idea for 42 fire damage.
Skeleton mage killed Probably a bad idea!
Probably a bad idea the level 15 ghoul sun paladin was roasted to death by a skeleton mage on level 3 of Lake of Nur.
You have 3 life(s) left.
Probably a bad idea is no longer out of phase.

Probably a bad idea deactivates Weapon of Light.

Probably a bad idea deactivates Chant of Fortitude.

Probably a bad idea stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Wave of Power is ready to use.
Talent Healing Light is ready to use.
Talent Retch is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Rune: Shielding is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).