Cris Ferea the level 5 Cornac Psyshot by Toskin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Weapon Schematics for Tinkers at Birth 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassPsyshot
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity22 (base 22)
Constitution10 (base 10)
Magic10 (base 10)
Willpower20 (base 16)
Cunning25 (base 16)

Resources

Life133/133
Psi100/100
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage15
Accuracy16
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage7
Accuracy14
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save8
Spell Save10
Mental Save15

Defense: Resistances

Nature 37%( 70%)
All 30%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
5/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
1/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Cris Ferea picks up (c.):
flaming iron waraxe (104% power, 2 apr).
There is a way to the next level here (press &039; or right click to use).
Ran for 71 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press &039; or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press &039; or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
supercharged elm wand of lightning storm [power 140] (19 cooldown).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.17 gold from the transmogrification of
miner&LASTLASTlump of iron (1).
You gain 1.64 gold from the melting of
radiant iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
acidic quiver of elm arrows of daylight (22/22, 113% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.66 gold from the melting of
iron waraxe of daylight (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
flaming iron waraxe (104% power, 2 apr).
You gain 1.38 gold from the transmogrification of
psionicist&LASTLASTYELLOW_GREEN039;&LASTGestalt.
Cris Ferea deactivates
Molten Iron Blood.