ZugZug the level 1 Shalore Necromancer by tethylis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceShalore
ClassNecromancer
Level / Exp1 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life90/90
Mana118/130
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save12
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

ZugZug picks up (a.):
elm vilestaff of might (100% power, 2 apr, fire element).
Ran for 2 turns (stop reason: interesting terrain).


ZugZug casts Invoke Darkness.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press &039; or right click to use).
Ran for 3 turns (stop reason: hostile spotted to the west (midge swarm)).


ZugZug casts Invoke Darkness.

ZugZug&
GREYLASTLAST{bold}039;s Invoke Darkness killed Midge swarm!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press &039; or right click to use).
Ran for 2 turns (stop reason: hostile spotted to the southeast (giant brown mouse)).


ZugZug casts Invoke Darkness.

ZugZug&
GREYLASTLAST{bold}039;s Invoke Darkness killed Giant brown mouse!